GD13 - NPC Flying System (2019)

GD13 - NPC Flying System (2019) 1.0.0.7

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Minor Update & Bug Fixes

*Make sure to replace the entire system folder, there were edits made to a few files to implement this feature!*
  • Added New checks for Items/Multis/Mobiles
  • Fine Tuned Sounds and Animation
  • Added New Feature, Hover
  • Fixed a few bugs
Minor Update - Added FlyingTotem.cs

*Make sure to replace the entire system folder, there were edits made to a few files to
implement this feature!*

This will appear in backpack when flying, double click to level off flight,
Return to going up/down by double clicking it again!

This was a huge improvement it required a update today as I probably won't update this now for a week or so, unless there are any bugs!
*HUGE UPDATE*

+As usual : Remove earlier versions before installing this version+

Added
-Magic Flying Rugs (7 - they are randomly selected)
-Magic Device now has a light
-New Static check method (see video [landing on roofs])

Fixed
-Refactored the code
-Few bugs fixed in the process

Minor Update v4.0

Added New Flying Device
Minor bug fixes


Enjoy
Major Update : Player Flying Added

***Before you install Version 3 : Remove Version 2 if you have it installed***


Added more flying mobs
Changed Starting Shadow
Fixed some bugs
Add Flying Hiryu Mount
Add Golden Feather
Add Player Flying System

***Before you install Version 2 : Remove Version 1 if you have it installed***

This Update Includes

added checks for melee attacks to/from when flying
added home range check
added invalid location/stuck mobile clean up
added forced direction when taking off and landing
removed a few mobiles as they did not have flying animation
added new flying shadow to match flying mobile
cleaned up some misplaced code
added more remarks in script
changed shadow timer to milliseconds for better control over shadow spawn time

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