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Scripting New Houses

Requirements
uoFiddler,Multi.mul,Multi.idx
how,do i add new classic houses once i insert a .uoa binary file

Deeds.cs // modal after Castles
Code:
    public class NewCastleDeed : HouseDeed//new
    {
        [Constructable]
        public NewCastleDeed()
            : base(0x48, new...
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Author
demented
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