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  1. GoldDraco13

    Random Event System

    GoldDraco13 updated Random Event System with a new update entry: Update Read the rest of this update entry...
  2. GoldDraco13

    Random Event System - Update

    *Fixed a few bugs, Total Hosted Games should now register in event book *Fixed random game times +Added new Game Type = Slime Death Match (This game is modeled after Team Death Match with a Twist, you must contend with very poisonous slime's as well as the opposing team, but in turn they will...
  3. GoldDraco13

    Random Event System - Update

    *Fixed some minor bugs +Added the first item to the Event Store - Flag/Player Catcher (A simple item that allows the user to be sent to the flag or opposing team player, depends on the game type) This item must be used within the event it was purchased for or it'll be lost after the event ends...
  4. GoldDraco13

    Random Event System

    GoldDraco13 updated Random Event System with a new update entry: Update Read the rest of this update entry...
  5. GoldDraco13

    One Time

    GoldDraco13 updated One Time with a new update entry: Update Read the rest of this update entry... 1594799157 Ref : https://stackoverflow.com/questions/62151/datetime-now-vs-datetime-utcnow#:~:text=UtcNow tells you the date,someone in your current locale.
  6. GoldDraco13

    One Time - Update

    *Fixed a potential issue with DateTime.Now
  7. GoldDraco13

    Add Wall Command/Gump

    Suggestion : You can also useCommandSystem.Handle(from, String.Format("{0}m Add Static {1}", CommandSystem.Prefix, m_Types[button].m_BaseID)); for multiple placement target, then if you only place one you can hit esc to drop target!
  8. GoldDraco13

    Random Event System

    GoldDraco13 updated Random Event System with a new update entry: Update Read the rest of this update entry...
  9. GoldDraco13

    Random Event System - Update

    *Fixed a few minor bugs +Added Banker to game start, only will stay for one minute to allow players a chance to access bank! +Changed respawn, the players respawn hidden to avoid spawn campers +Started adding in the Event Token Store, it only appears while waiting for events!
  10. GoldDraco13

    How can put some items in everyone newbie player backpack?

    The following code already adds an item to the new young character's bank box, using Katana as an example I'll add another item, in CharacterCreation.cs look for the following code if (young) { var ticket = new NewPlayerTicket {...
  11. GoldDraco13

    Random Event System

    GoldDraco13 updated Random Event System with a new update entry: Update - Crash Bug Fix Read the rest of this update entry...
  12. GoldDraco13

    Random Event System - Update - Crash Bug Fix

    *Hot Fix - Fixed Crash on the Exit Button
  13. GoldDraco13

    Random Event System

    GoldDraco13 updated Random Event System with a new update entry: Update Read the rest of this update entry... 1594753592 The datetime issue actually confuses me, I am wondering how that could effect OneTime and in turn the event calling back a bad instance, puzzling! I will have to explore...
  14. GoldDraco13

    Random Event System - Update

    *Fixed issue with scoreboard not registering TDM and Team Elimination +Added a world message that informs players of the game type of event before they join +Added a cancel/exit button so players can cancel prior to the event if they had joined, they can also exit a event in progress but they...
  15. GoldDraco13

    Random Event System

    I couldn't reproduce the crash, I'm going to upload version 1.0.0.8 to see if I fixed it and didn't realize it in my refactoring! An Idea - As for the spawn point camping, I'll add it to my list, I was thinking of using random spawn points, sensitive to opposing team/players, so if a player is...
  16. GoldDraco13

    Random Event System

    I don't think it has to do with the datetime, I can't read Spanish but it looks like a bad instance ref, resulting in a null error! Testing now, will have fix in next patch!
  17. GoldDraco13

    Random Event System

    GoldDraco13 updated Random Event System with a new update entry: Update Read the rest of this update entry...
  18. GoldDraco13

    Random Event System - Update

    *Uploaded wrong zip last version, my bad!
  19. GoldDraco13

    Random Event System - Update

    *Fixed issue with Game Scores not registering *Fixed Death Shroud, should drop normal shroud now! *Fixed a teleport bug, at certain times the player is sent to the wrong location *Made sure to include all files this time, missing CTFFlag.cs included, my bad! +Changed the keeper of events to...
  20. GoldDraco13

    Random Event System

    GoldDraco13 updated Random Event System with a new update entry: Update Read the rest of this update entry...