Ok i don't know if someone is able enough to fix this but here is the problem.
1) I changed all the taming BOD scripts to the same way the latest repo works.
2) I can create the smalls and larges has a GM, they fill, they turn in perfectly.
3) The larges are distributed correctly by the...
I tried to replace the Trash - Cleanup Britannia container gump because its a barrel with the backpack gump but this line make it just unopenable anyone could point me in the good direction ?
i dont know if anyone know an app or a site or even a way to get the "source code?" for any items in the data.
I'd like to update the Taming BOD system and some of the codes are wrong.
But actually the code 0x25C7 is a Ghost not at all a spider...
Anyone know where i can "edit" the reward title deed list in Rewards.cs?
RewardCollection.Add(new BODCollectionItem(0x14F0, 1157191, 0, 25, RewardTitle, 10));
RewardCollection.Add(new BODCollectionItem(0x14F0, 1157192, 0, 50, RewardTitle, 11))...
HI all, if i want to add a skill to an item, like in this reward sandals from tailoring, if i want the sandals to add +1, +3 or +5 to tailoring skill and want it to be over cap of the 120, how do i do that please ?
private static readonly ConstructCallback Sandals = new...
Hi all, here is my code for "Spring Water" reagent and i want to use a bottle dyed blue for it and i cannot seems to make it stackable even if it is coded Base Reagent.
Here is the code and thanks for any help!
// TODO: Commodity?
Something wrong about this "ArrayList" wich give me an error compiling script.
#region FS:ATS Edits
if ( FSATS.EnablePetLeveling == true )
ArrayList toCheck = new ArrayList();
List<DamageEntry> rights = this.DamageEntries...
HI all, i know some good scripters were able to make a "working" pet breeding system with latest ServUO and i would like to get something like this for my personnal server.
I am an electrician so basically i can do/modify some things but not enough knowledge to create such a thing from scratch...
Hi, anyone know if there is any working *.uop file converter to .mul and even more if there is a way to put back the .mul into .uop ?
I've tried the UOP Converter but it seems not working on Windows 10 and i have no known way to revert my *.mul files into *.uop
Hi everyone, i am trying to make the OSI buyable BOD Covers Token.
So far i got it to work but when i select a choice the bag doesn't drop.
If anyone is able to help that would be awesome. Thanks a lot!
Silver Serpents should drop Silver Snake Skin in TerMur or Tomb Of Kings. and should have a chance of dropping Silver Serpent Venom.
I dont have the exact rate of drop but its around 1 on 10 for one or another but can have both on OSI.
On OSI there is 3 Chaga Mushroom that spawn between the 2 red lines in the tomb of king.
«Spawns on the floor in the north passage of the Tomb of Kings near the entrance of Abyssal Infernal Champion Spawn»
Imbuing Ingredients to add magical properties listed there should weight 0.1
this.Weight = 0.1;
The 3 base ingredients are 1 stone each. ( Magical Residue, Enchanted Essence, Relic Fragment )
The Magical Residue should still have a chance to drop when unraveling medium items. Not...
Axem The Curator give the quest named «YeOldeGargishQuest»
Completing it you will receive a Bulging Museum Bag that will randomly give you 20 imbuing reagents.
But the Fey Wings are not made to be stackable, so when you get them the bag say 3 items but there is only 2 in the bag...
The ancient pottery fragment from the quest "A Broken Vase" is not using the correct ItemID.
The correct one is 0x2243 of hue that is very close to 2108.
The actual one is the Enchanted Switch.
On OSI it is NOT stackable also...
The tinkered items are ALL not marking.
On OSI you can craft for example scissors and they will mark the crafter name.
The items that are not supposed to mark have the code ForceNonExceptional, so if its not exceptional, it can't mark no ?