I thought that might be what caused it just from reading what was on the console but I was unsure and didn't want to touch anything yet, I'll look into that now, thanks Vorspire!
Ok just increased the core count on the other 2 strategies and I'm now running the dual save, I'll keep an eye on...
Not sure what I did to cause it but apparently I love breaking things, getting this on world load and this is the code the debugger shows is at fault.
I've reverted to a prior save which works fine but not sure wth I did to cause the issue in the first place, the server was running fine and...
Well still compiles with no complaints but still a no go for me on this one.
using Solaris.ItemStore; //for connection to resource store data objects
The only thing I can see different would be the way my lists are constructed, I had used an updated version of the keys and merged in some changes, perhaps the fact they are both listed in different ways? I'll redo mine to match and see what happens after that.
Wanted to play around with this, however getting the following error on Pub 57:
+ Custom/Custom Commands/AutoDefend.cs:
CS1061: Line 46: 'IDamageable' does not contain a definition for 'GetDistanceToSqrt' and no accessible extension method 'GetDistanceToSqrt' accepting a first argument of...
I've fixed most of the errors I encountered, however these last ones are beyond me.
+ Custom/New Champ Spawns/Winter Solstice Champ/Hodur.cs:
CS1061: Line 192: 'IDamageable' does not contain a definition for 'Player' and no accessible extension method 'Player' accepting a first argument of...
So I got the key working and it works fine until you add something to it then it is permanently broken, any time you try to access the key by itself or through the master key causes the shard to lock up and freeze until you reboot, no crashes. The debugging shows it's something to do with the...
Okay confirmed, even with a player account the solo quest item is not self deleting as it should, so eventually you'll just fill your bag with invisible unmovable items :)
The actual event one does self delete when the event is over from my brief testing of the system.
I know I found a post but cannot for the life of me find it again, there was a resource released that would allow you to increase the character slots on your account using a deed. Has anyone seen this before and if so please tell me where, thank you.