Heh, literal Shard Recruitment in the Shard Recruitment subforum.
I'm looking for more feedback, bugs as well as balance on the Blue Magic Expansion.
( download it here: BME )
( and don't let the updates intimidate you, v1.14 is basically waiting on me to finish a new complicated creature )
A few weeks ago Tass contacted me about releasing BME in a script pack and we got to talking about me finishing it and he was kind enough to give me some links to a client, my old BME v1.13, and a copy of ServUO that at least got past any it's-so-old issues. However it took me like another three...
Based on the files in ServUO I guess these are some handy links for you all.
1. C# editor formatting options - Visual Studio (Windows)
2. Encoding and line break characters - Visual Studio (Windows)
It gives a nice sense of presentation to match the original formatting.
In other news, Tass...
So it's been forever since I did any real coding and worked in RunUO, so I need some reminders on things.
First thing, flags.
0x0 | 0x1 = 0x1
0x3 | 0x1 = 0x2
0x2 & 0x1 = 0x0
0x3 & 0x1 = 0x1
That look right or totally way off?
So I realize the release is pretty complicated as far as things go and I figured I'd walk you through what things do, how you could progress, and what some of the scripts that are unfinished are supposed to do. Mindful this thread is aimed at the in-game side of things, if you need help...