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  1. RandomGuy

    Mobile Speed Control questions

    Oh nice! I didn't even realize that speed control was in that line. I'll have to play with them speed numbers and see if it makes a difference. Thanks a bunch! Yes, these are the functions I've been using. between this and manwitch answer I think I will get it going. Thank you for the reply!
  2. RandomGuy

    Mobile Speed Control questions

    I'm having a hard time figuring out the best methods to use for speed control. I've tried using a couple methods and setting CurrentSpeed directly but What I'm getting is mobiles that look like they're in run mode but only move at the pace of a walk. Maybe there's an overall setting I'm fighting...
  3. RandomGuy

    Asking opinions to make monsters more balanced and neutral, not die, die, die

    I'm making an amazon warrior right now to learn a bit how things work. I have them switching weapons for ranged & melee. They self heal but don't always get the heal off. I added the means for them to call for help and any others in the area will switch to the callers combatant. Final tweaks to...
  4. RandomGuy

    How would I make a mobile move to a particular xyz coordinate after spawn?

    Nice John! Thanks for that! You the man!
  5. RandomGuy

    Set Hue of armor when spawning?

    Yes perfect! I'm messing with this mobile to get the hang of C#. I'm liking it but some things like the shorthand syntax you just showed me are a little tough to figure out at first. Thanks again!
  6. RandomGuy

    Set Hue of armor when spawning?

    Thank You! Way better than what I came up with.
  7. RandomGuy

    Set Hue of armor when spawning?

    The armor pieces dont act like the thighboots. I can do this for thighboots: AddItem(new ThighBoots(0x901)); But the armor doesn't seem to have this option. What can I do to this line or after it to set hue for the item? AddItem(new FemaleLeatherChest()); And thank you thank you thank you for...
  8. RandomGuy

    Set Hue of armor when spawning?

    Can someone help me with what methods to use to dye armor while i'm equipping my mobile? The thighboots just take an argument in the item but the armor isn't working the same. So I assume there's a method for this but I can't seem to find it.
  9. RandomGuy

    UO Architect 2.7.# Installation Steps for ServUO - 57 to Current (7/2021)

    Yeah, I gave up on it. Screwed everything up so I just reverted.
  10. RandomGuy

    UO Architect 2.7.# Installation Steps for ServUO - 57 to Current (7/2021)

    Where he says to do this.... 3. Now you'll need to also open up your OrbServer.cs within Visual Studio. You will be adding an argument to the "ChannelServices.RegisterChannel(chan);" line. It will look like this: ChannelServices.RegisterChannel(chan, true); //register channel Try just adding...
  11. RandomGuy

    Orcs redone...

    I'm using HealChance like this and it works fine. I like that they don't always get the heal off as they would if I just adjusted Hits. public override double HealChance { get { return 1; } }
  12. RandomGuy

    Heya, I'd like to check out your server

    Heya, I'd like to check out your server
  13. RandomGuy

    UO Architect 2.7.# Installation Steps for ServUO - 57 to Current (7/2021)

    Run through this and it did the build without error after a fix from above. Now when I try to start my server i'm getting the below errors It seems to just be with the DarkKnightCreeper file but I'd like to keep it. Any suggestions? [Persistance]: An error was encountered while loading a saved...
  14. RandomGuy

    How would I make a mobile move to a particular xyz coordinate after spawn?

    I'm not seeing this on the menu, could you elaborate on where I can find this setting?
  15. RandomGuy

    How would I make a mobile move to a particular xyz coordinate after spawn?

    I would like the spawner to be in one spot, but once the mobiles spawn, have them all run to a different location. Example, spawner set to spawn by the local tavern door to simulate them leaving the establishment. but they then walk to the next establishment that's maybe a screen away. Any...
  16. RandomGuy

    New Mobile not showing up on list in xmladd

    I think you hit the nail on the head. I was using a package labeled ServUO-master I got back in February. I was having some other issues also and I'm seeing it was probably from what you just suggested. Anyways, I ended up 86ing that and downloaded the current offered 57.1 and set it up. Server...
  17. RandomGuy

    New Mobile not showing up on list in xmladd

    Ok, so the server isn't recognizing the mobile. I took the wandering healer file and copied it. Only thing I changed was the name (set to crazyhealer) in the three places it was in the code. filename matches the new name. Restarted server and it still isn't picking it up. Grrrr!!! I'm about...
  18. RandomGuy

    Royal City not being fully populated

    [helpinfo is what you're looking for.
  19. RandomGuy

    New Mobile not showing up on list in xmladd

    Ok, so I added the militiafighter.cs script to my mobiles folder. Server loads fine without errors. I am not seeing it on the xmladd list when I create a spawner. Is this normal or is there a definition add I need to do in another file? Also, I have a hand full of 'bad type' mobiles in the...