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  1. Dexter_Lexia

    Publish 56.1

    I highly recommend this, as it has various bug fixes, mainly to keep up with EA, as well as a major exploit fix that enables players to easy dupe endless amounts of gold.
  2. Dexter_Lexia

    Fixed New Doom Stealables

    https://trueuo.com/index.php?threads/doom-stealable-locations.1477/
  3. Dexter_Lexia

    Update Publish 56

    Public 56 content is in the ServUO repo. I'd like to remain as is content wise, with the exception of bug fixes for another week or so before we roll out publish 56, officially. Things to test, specifically, Krampus Encounter (will need to activate it via [SeasonSystemGump), Astronomy, Crystal...
  4. Dexter_Lexia

    Update Publish 55.1

    It's been long overdue, and we feel the current ServUO state stable and is very close to EA from a content standpoint. - 100% Time of Legends Expansion - 98% publish 98 Publish 55
  5. Dexter_Lexia

    PVP Tournament System [Paid]

    Dexter_Lexia submitted a new resource: PVP Tournament System - Host/Join Player vs Player Duels and Tournaments! Upon paypal payment receipt, I will email the zip file within 24 hours. Purchase will include 1 year license in which any updates will be emailed to you as soon as they are...
  6. Dexter_Lexia

    Era checks

    i need a list of systems that need era checks, and what era. I know many have been missed.
  7. Dexter_Lexia

    Gump HtmlLocalized with scroll bar issue

    Maybe somebody has solved this. When adding AddHtmlLocalized and scrollbar is true, no matter the hue I put in, the text hue on the gump is always white. If I make the scrollbar false, or make the border true, the hue will then work properly. Does anyone know how to fix this issue?
  8. Dexter_Lexia

    Fixed Spawn: Paladins in NE Trinsic

    Noticed doing the Shame Paladin Quest line. All of the paladins are missing.
  9. Dexter_Lexia

    IPooledEnumerable

    There are hundreds of instances where this is called as the iterator in a foreach loop, where Free() is not called at the end. Is this going to cause performance issues? I'm sure @Vorspire will have some insight on this!
  10. Dexter_Lexia

    Fixed VvV Attack Warning

    In teh VvV battle region, non VvV palyers who are warned never actually go orange to other guilds, nor players who attack other guilded players.
  11. Dexter_Lexia

    Account Info Gump

    Dexter_Lexia submitted a new resource: Account Info Gump - View shard accounts with various filter/search methods Read more about this resource...
  12. Dexter_Lexia

    ConPVP

    Who actually uses this? I wasn't able to setup my arena preferences, and need to see if there are any conflicts with the EA Arena system. I have been unable to find much documentation and have relied on looking at the code to see how it works. Do shard owners have any documentation on how this...
  13. Dexter_Lexia

    XMLSmart Spawning

    Regarding the XMlSpawners in the repository, should we just set them all to false? I see no performance downfalls to keeping it true. Thoughts? I would love it if someone who is smarter than me would chime in? @Vorspire?
  14. Dexter_Lexia

    Converting IDamageable to Mobile

    Dexter_Lexia created a new tutorial: Converting IDamageable to Mobile Read this tutorial...
  15. Dexter_Lexia

    Lottery System

    Dexter_Lexia submitted a new resource: Lottery System - Powerball and Scratcher Lottery Tickets Read more about this resource...
  16. Dexter_Lexia

    Yahtzee

    Dexter_Lexia submitted a new resource: Yahtzee - Everyone Loves Yahtzee!!! Read more about this resource...
  17. Dexter_Lexia

    Spawn issues, looking for help

    looking at the bug forum, most remaining bugs seem to be spawn related. Is there anybody out there, with some time on thier hands, that are knowledgeable or at least can verify spawns per EA? The ability to create pull requests with updates to the spawner files would be awesome. I'll write a...
  18. Dexter_Lexia

    Fixed OnMoveOver not always called when it should be

    OnMoveOver regarding an item is not always called when it should be. If the item has a surface, and its height is greater than 0, OnMoveOver is not called. This is the issue I had with the new House Teleporter Tiles, which simply switching the order of the conditional line screwed everything...
  19. Dexter_Lexia

    Fixed Stat regen timers

    They dont seem to reset when your regen rates should change, such as casting dog form, or lich form. They seem to change on the next tick, meaning if you have 0 regen and it is increased, you are waiting too long for your regen rate to increase. Unfortunately, the only fix to this is a core edit!
  20. Dexter_Lexia

    Update Range and new Game Play Window Sizes

    So, regarding the title, I noticed some definitions in Map.cs. By defining Map_UseMaxRange, it will use GlobalMaxUpdateRange. Now, when you choose the screen sizes, a packet is sent that can set a max range to a netstate. Screen sizes send the following update ranges: /*...