ServUO's dupe already duplicates a bag and its contents. If your using a different server you could probably just backup and replace the dupe you have with ServUO's.
I'm guessing it has. I looked back into some of my older servers from years ago and they all have 8 for the linecount and I never had this issue till now. Odd thing with it is spawners and books I had made in the past all still worked, but it left the last 2 lines blank on each page when opening it.
# Multiplier for store item cost.
# The EA costs act as a 'base cost' where you can increase to your choosing.
# 10.0 is the same as BaseCost * 10
Same thing here just set the 1.0 to whatever you want it to be for balance.
as Pyro said it's in store.cfg
# Values: None|Sovereigns|Gold|PointsSystem|Custom
# Custom uses the ResolveCurrency handler and requires additional development to implement.
just change Sovereigns to Gold
Do you have the StaffRunebook scripts installed on your server? I know it was causing an issue similar to this for some other people back a while ago. So if you do you might try removing it and see if it fixes the issue.
Runic tools aren't scripted in a way where you can add them via the add menu.
If you look at say RunicHammer.cs
You will see 2 Construcables in the file, they show how the item is added.
In this case it has the following:
public RunicHammer(CraftResource resource)...
On line 51 Utility.RandomMinMax requires 2 values a minimum and a maximum. The missing maximum is causing all of the errors.
Utility.RandomMinMax( MinValue, MaxValue )
Also, so you know this isn't a Vita-Nex issue, it should have been put in script support.
I just tested this on mine, it won't even save the entirety of one page (erases the last 2 lines).
I just setup a freshly downloaded copy of ServUO with no edits and a current classic client, and it does the same thing. Blue Books also won't save past the first page as well.
use the command [Props
target the horn
modify DestLoc to where you want it to go.
modify DestMap to the map you want it to go to.
or put it on an xml spawner
HornOfRetreat/DestLoc/(xxxx, yyyy, zzzz)/DestMap/MapName
or if you wanted it as loot:
using Server.Engines.Quests; // at top if it...