Search results

  1. ServUO/Scripts/Services/ConPVP need help

    So how to run/use all that content ? Is there any readme.txt or sth ? Help ? :P
  2. Housing elements problem - MultiCollection.uop

    In new client ( v. 7.0.46.0) there is no new housing elements inside multi.mul, only in MultiCollection.uop. As we all know we need multi.mul to run server so, could someone help me figure out how to make server read housing elements from MultiCollection.uop or how to extract multi.mul and...
  3. Different ObjectPropertyList for different access levels

    Maybe someone can help me with that -> For roleplay purposes I need to change HouseSign. GM and house owner should see "Owner: xxxx" in HouseSign property list but other players shouldnt. Since "public override void GetProperties(ObjectPropertyList list)" doesn't give me any "Mobile from"...
  4. encryption/decryption, or rather packet issue

    I have strange problem with encryption/decryption. Sometimes (seriously total random with/without razor | with/without uosteam ect. | with EC client/classic client) on client login, server hangs "him" on veryfication and from that point no other client can log in - need to restart whole server...
  5. I want to create cursed item...

    I want to create cursed item for example "sword" that cant be removed/un-equip till character death or (even beyond) :p Problem is I don't know which "event" in Item or Mobile/PlayerMobile I need to handle to prevent "sword" from being un-equip by player - OnEquip in baseweapon or what ... ...
  6. Convert Target to Mobile

    I have rather strange idea to get mobile from target ;] Is this even possible ? For example: We have some bandit that is BaseCreature, that is Mobile and he is attacking some Mobile defender. BaseCreature bandit = new Bandit(); [.......] Target t = bandit.Target; Is there any way to get...
  7. Yo !

    Hi ;] I'd like to be verified member so hello to all ^^
Back