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  1. HalfMercy

    Fastwalk throttling

    I added an item called Boots of Speed to my server (modified version of a RunUO script called FastFeet). They work pretty well - they give the wearer mount speed and the server checks for the shoe equipment slot on login, so there's no need to unequip/re-equip to get them to work. However if an...
  2. HalfMercy

    City Loyalty System Issues

    I'm having two problems with this system (probably self-inflicted) that I need help figuring out. The first one is that City Loyalty ratings are not saved for any player with an access level higher than Player. It is always reset back to Unknown. This was not always true but changed recently...
  3. HalfMercy

    Adding a new item - Poison potion

    I successfully created a new level of poison called "Fatal". I added definitions for it to the Poison scripts in ServUO-master\Server, Scripts\Misc, and Scripts\Spells\Third, put an entry for Lethal and Fatal into BasePotion.cs, and edited the cliloc entries to give custom overhead messages. It...
  4. HalfMercy

    Overhead messages

    I was playing with adding a new level of poison into the game. I did it and tested it - it was a success except for the fact that the new level of poison shows the overhead messages for level 3 poison. In Mobile.cs, I tracked down this code: public virtual void OnPoisoned(Mobile from, Poison...
  5. HalfMercy

    Error in Magician System Script

    Please, if we can skip over the fact that this system is old and difficult and why would I even want to use it in the first place :) I'm just experimenting and this script and the server I'm trying to put in on are in no way in the final form. So this is the Magician Spell system devised a...
  6. HalfMercy

    Hello ServUO!

    I'm not new here in the sense of being new to the forums - I've been reading, learning, and lurking for a while. But recently I've come to the point where I have a private server up and running, I've incorporated some existing scripts and even added a few things of my own that I always wanted to...
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