In LOSBlocker.cs the flags of the id was changed with TileData using this:
TileData.ItemTable[0x21A2].Flags = TileFlag.Wall | TileFlag.NoShoot;
TileData.ItemTable[0x21A2].Height = 20;
I'm trying to take an item and use it as a container. The TileFlag enumerator has every flag the client uses...