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  1. nibbio

    ServUO roadmap

    Hi everyone, it's being a long time since I logged in here, and I see that the official UO is lacking "important" updates for a long time. I see that ServUO dropped old expansions support in order to focus the development effort to the latest features. I see also that there is a new .NET shard...
  2. nibbio

    Multithread game loop

    I was thinking about how multithread could be used inside a networked game emulator like ServUO and I found these points: Spatial partitioning: execute mobile "commands" in parallel based on where they are, using the already implemented grid system (sectors) or a new spatial partitioning (like...
  3. nibbio

    Emulator: switch to ECS pattern

    Hi everyone! I'm thinking about to switch the core game handling from OOP to ECS pattern: many games use this pattern for performance purpose and should also decouple some game logic that are now tightly coupled. What is your opinion about this? Too many effort? Did you already try this...
  4. nibbio

    Infos about current client customizations

    Hi all! I'm an old developer and I'm trying to understand the current situation of CC and EC client customization support. Currently I wish to know these informations for both clients: Custom maps Custom statics Custom animations (addition and replace) Paperdoll addition and modifications...
  5. nibbio

    EC Client Infos

    Hi all! i retrieved and centralized some infos about EC client and it's file format. Maybe there are not updated to the latest UI, but the format may still valid. Infos are available as attachment. In addition, on my VisualStudioOnline project you can access (see notes at the end of this...
  6. nibbio

    ServUO Road-map and goals

    Hi all! i would know some informations about ServUO and its development road-map: As I understood, ServUO is born to give a more featured emulator, with many custom and engines already integrated, and to support the newest client expansions. ServUO is less table and a little more "chaotic"...
  7. nibbio

    Hi all!

    Hi ServUO community! i'm coming from the almost dead RunUO community (maybe someone know who i am...). i hope that here i can find what the previous community doesn't had: exchange of ideas and mutual support.
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