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  1. Blood and Honey

    Player v. Player Arenas System

    When I use this script, the following errors occur: (It may be something simple that I need to change or add to PlayerMobile? I'm just unsure. Is there a "readme" for this by chance?)
  2. Blood and Honey

    PvP Ranking System Exist?

    Hello! I am looking for a standard PvP ranking system that ranks all players on the server in open world pvp. I've seen it on various freeshards before.. It worked something like this: Killing a player would award at minimum +1 point to your rank. Players would always get only +1 point if...
  3. Blood and Honey

    Custom Skill Bonuses for PvE Content Only

    Hello, I am looking to add some minor bonuses to some lesser used skills that have PvE application only. I'm not really sure where to begin with this in the code. Here is my aim: Anatomy skill provide an additional bonus of +1% Damage Reduction *PvE Only* per 10 points of skill. So at 100...
  4. Blood and Honey

    Resists on a Spellbook?

    I am trying to put resists on a spellbook, and can't figure out how. (I've tried looking at BaseJewel.cs and SpellBook.cs and mirroring all resist code lines but no luck) Here are the errors I am getting associated with each line that is trying to add resists: using System; using...
  5. Blood and Honey

    Custom "HitEffect" Property - Please Help!

    Hello, I am trying to create a Hit weapon property (like to HitLightning, or HitCurse), that provides a buff effect. I've created a couple custom Hit properties thus far, but I'm struggling with a buffing one. (For Example in addition to "Hit Lightning 50%" on a weapon, it could also have "Hit...
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