[Constructable]
public Unicorn(string name)
: base(name, 0x7A, 0x3EB4, AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4)
I wanted to attempt to add a new mount to the game but I am stuck on finding how to grab the "IItemID" (in the example above 0x3EB4 for Unicorn).
Does...