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  1. ConPVP Tournaments

    Anyone managed to set up an actual tournament with ConPVP? I can set up normal duel arenas but I cannot [add eventcontroller which is required for tournaments Thank you!
  2. Tent Vet Reward

    Im having an issue with the new vet reward, I managed to make is so you cant place it by houses but I can still place it over rocks , trees etc... Anyone has a fix? // public override void OnDoubleClick( Mobile from ) { if (TentCheck(from)==false) {...
  3. Overhead

    Is there a way to add overhead titles post AOS? There is not many "OverheadTitle" mention in the whole repo There are some in TitlesMenu.cs (5 results) Line 563: User.OverheadTitle = TitleSelected == 999999 ? MasteryInfo.GetTitle(User) : "the " +...
  4. Playermobile Changes

    I wanted to add a few simple bools to playermobile.cs but now its deleting playermobiles on restart. Im guessing I need to modify serialize/deserialize, anyone can explain me like Im 5 or has a tutorial on how to do so? Thank you!
  5. Version Question!

    I was wondering, in your opinion, which version of UO would be the best for UOR ? IE 6.a.b.c.? Thank you!
  6. Stop "perching"

    I was wondering if there would be a way to make it so monsters would walk or teleport back to their xmlspawner when theyre getting damaged and not being able to damage after a certain time? Would it be better to modify BaseAI or MeleeAI? Thank you!
  7. Notoriety Issue

    For weird reasons, casting beneficial spells on a criminal/murderer does not make innocent criminal Would it be something wrong in Spell or Notoriety? Could someone save me a lot of headaches and post a decent Notoriety.CS :) ? It seems like the even the most recent one has some conflicts with pets
  8. Wiping Gauntlets/Doom Points?

    Is there a way to do something like this? Considering dungeon points are persistent and stored in a .bin files, I was wondering if there was a way to wipe the players points for dungeon points such as gauntlets/doom/despise crystal etc.. TY!
  9. Random target

    I am aware of the ArrayList toEat = new ArrayList(); IPooledEnumerable eable = GetMobilesInRange(3); foreach (Mobile m in eable) { […] But what if I wanted the mobile to pick a random target instead of "each of the mobile in range"? I...
  10. Cant point my finger on crash issue

    System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.List`1.Enumerator.MoveNextRare() at...
  11. Really weird house bug encounter

    When a player gets banned from a house, if he enters again from the stairs under the sign (Usually the shape like the one in the picture) they can enter the house again as if they were not banned. Anyone has encountered this bug before? Would it be something in BaseHouse or HouseRegion...
  12. Ladderboard

    Hello! I have been trying to make a ladderboard for points like despise crystals etc.. and I am not sure where to start, Ive taken a look at the ladderboard for the void pool but it doesn't seem to be the same. Anyone could direct me in the right direction ? I can easily do gumps but ladders...
  13. Months old issue, help please!

    Ive been getting this crash for a few months now and I cannot figure out what is wrong with it. Which bothers me a lot because it means I cannot play around with Galleons :( System.NullReferenceException: Object reference not set to an instance of an object. à...
  14. Double-Clicking to Equip

    It seems to be a very common feature on most server. Is it a repo ServUO feature? Or did people edit their item/basearmor/baseweapon (I hope it doesn't consist on adding a ondoubleclick on every equipables :P )
  15. AOE Effect

    Currently, if you add an AreaEffect to tamables, they will attack the owners secondary pets (if theres more than 1) if the owner is red/criminal I know its from "ValidIndirectTarget" In Spellhelper.cs (Line 500) but Im not certain what should be changed so its only attacking harmful targets...
  16. AOE and houses

    Did someone ever figure out how to make it so people weren't killable inside houses? From AOE and explosion potions?
  17. Weird server crash (logs + codes)

    For weird reasons, I am getting those crashes. I am thinking that this is coming from lines of codes that made warriors strongers against monsters.. THANK YOU! public virtual void AlterMeleeDamageFrom(Mobile from, ref int damage) { int toDamage =...
  18. Online Reward

    I saw not too long ago a script about players being rewarded for being online and now I cannot find it :( Anyone knows which one I am talking about? TY!
  19. Shard Crashed when docking Galleons

    For unknown reasons, server crashes when docking a galleon (Or one of the new ship) it seems to be doing it with a fresh ServUO as well. Any fix known? Server crashes when I doubleclick the GalleonPilot (from outside) Server crashes when I use the dock ship context menu (from outside)
  20. Line to disable RisingTide?

    I would like to make so when a player does a certain act it disables Rising Tide but I cannot find the line that would make it so I found "if (Server.Engines.Points.PointsSystem.RisingTide.Enabled)" and I believe it should be something similar, I just haven't been able to find it, anyone has a...
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