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  1. Adding specific properties to custom crafting resources

    When you've got a getter and setter for craft resource for BaseWeapon, BaseArmor, etc. you can put custom method for setter (like InvalidateProperties - or similar). In this methods declaration put some "ifs", e.g. : if(craftresource == CraftResource.Valorite){<add aos attribute blah blah} -...
  2. How client decides which static item will be on top (items with same altitude)?

    Hey Zane! Thank You for your help. In my case both objects were items but in their case Background flag helped - now items which in my case were shelves are not covering their content. Furthermore, your explanation will be handy in the future so more thanks to You! No further questions from my...
  3. How client decides which static item will be on top (items with same altitude)?

    Hey guys! I know this does not concern servuo emulator but had no idea where to put it...so...let's move on, shall we? :) If we have 2 static items placed on map - both in same location including "z" parameter - how it is decided which one will be on top (cover the second one). I've tried...
  4. Welcome

    Thanks :)
  5. Status update for verification

    Status update for verification
  6. Welcome

    Welcome
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