Adding custom graphics with FIddler and Pandoras Box

Arcadius

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Oct 22, 2016
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Hi

I've added custom graphics using UO Fiddler and I have item ids for them. I can add them in the world. The only thing is, when I try to use the item ids in Pandoras Box to tile the graphics or just add one it doesn't seem to recognize them.
 

Milva

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Mar 3, 2013
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If you have the item as a script- you can use this command
[tilez 1 woodenchair
be sure to prop the area your doing for height (I used 1) if its say 5 change the 1 to 5
or with itemid
[tilez 1 static 938 set movable false
 
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Metro

Member
Dec 14, 2016
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Hi

I've added custom graphics using UO Fiddler and I have item ids for them. I can add them in the world. The only thing is, when I try to use the item ids in Pandoras Box to tile the graphics or just add one it doesn't seem to recognize them.
Hi Walter,

I am actually having problems adding items to UOFiddler. Do you mind walking me through the process you have used?

I can add the items and save the .mul files but I can’t see the items in the game or in a program like Centred+. I believe I’m missing a crucial step.
 

Jayla

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Feb 3, 2019
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To add on to this post, when I add the custom graphic, I can see the item in fiddler and pandora. But when I place it, it looks like a huge blob of something and doesn't look like the graphic at all. Any suggestions?
 

Milva

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Jayla you should explain everything you have done to add the custom graphic-will make it a bit easier for any one to understand maybe what the problem is.-just edit your post with the info :)
 

Arcadius

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Oct 22, 2016
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Did you double check your item id? And did you save after you replaced the graphics? And did you pack the MUL to UOP and replace the UOP and MUL files in your client? It sounds like your not getting the graphic for that thread and its showing the default, the "empty" space that was there before you replaced the graphic. Do the blobs look like this?
upload_2019-3-7_15-51-53.png
 

Jayla

Active Member
Feb 3, 2019
41
1
Did you double check your item id? And did you save after you replaced the graphics? And did you pack the MUL to UOP and replace the UOP and MUL files in your client? It sounds like your not getting the graphic for that thread and its showing the default, the "empty" space that was there before you replaced the graphic. Do the blobs look like this?
View attachment 13064
no it looks like this - just blobs of rock with specks of color. I followed the tutorial that is posted "how to add custom art to your shard". Is it missing a step that I should have known possibly?
upload_2019-3-7_19-23-6.png
 
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