Not A Bug bad spawns revision 9985 running shard

Leonel Strouse

Citizen
Oct 25, 2018
38
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8
45
dragonknights.sytes.net
Shard Name
Sosaria
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Operating System
win7
ServUO Version
9985
Code:
# Bad spawns : 3/26/2020 2:59:41 AM
# Format: X Y Z F Name

379 727 -1 Malas HaochisGuardsman
367 750 -1 Malas HaochisGuardsman
367 740 -1 Malas HaochisGuardsman
392 730 -1 Malas HaochisGuardsman
2110 1306 -50 Malas Mardoth
367 749 -1 Malas HaochisGuardsman
392 740 -1 Malas HaochisGuardsman
1192 513 -90 Malas Horus
392 739 -1 Malas HaochisGuardsman
367 739 -1 Malas HaochisGuardsman
377 742 1 Malas Haochi
367 729 -1 Malas HaochisGuardsman
388 817 -1 Malas Zoel
342 736 -1 Malas DeadlyImp
411 810 -1 Malas Emino
367 730 -1 Malas HaochisGuardsman
380 727 -1 Malas HaochisGuardsman
392 731 -1 Malas HaochisGuardsman
339 741 -1 Malas FierceDragon
379 710 -1 Malas Relnia
397 749 -1 Malas HaochisGuardsman
398 748 -1 Malas HaochisGuardsman
 

Tasanar

Admin
ServUO Developer
Oct 16, 2014
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trueuo.com
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Heritage
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Yup, that's because those spawns existed prior to changes.

Those files no longer exist, existing shard owners can simply go and clean those spawns up. Remove those spawners.
 

Dexter_Lexia

Admin
ServUO Developer
Jul 3, 2014
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USA
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Heritage
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YEssir! Also, once we get a bit more knee deep in removing unused mobiles, I will remove them automatically via spawner persistence. I just dont want 50 kagillion versions in the process.

But yea, you can use the [go command, open up that spawner, and remove the spawn entry, or delete the whole spawner if that is the only entry.