k so I want to increase the range on bandages so You don't have to be right on top of pets or whatever Your healing this is clip from bandage cs

namespace Server.Items
{
public class Bandage : Item, IDyable
{
public static int Range = ( Core.AOS ? 2 : 1 ); /// change here ?? and whats the numbers stand for ??

public override double DefaultWeight
{
get { return 0.1; }


is the core aos clip in several places they will need to be changed also if Im in right spot to increase the range or am I totally looking in wrong spot to increase the range ???
 
yes I changed the 2 to 6 and can stand 3 tiles away now instead of on top of heal target
(edit) at restart this morning Im back to standing on top of pet to bandage
 
Last edited:
change: public static int Range = ( Core.AOS ? 2 : 1 );
to: public static int Range = 6; //( Core.AOS ? 2 : 1 );
 
still no change still right on top of pets to heal is there someplace else I need to look ??? even tried changing the other Core Aos sections to 6 still no change
if ( from.InRange( GetWorldLocation(), Core.AOS ? 2 : 1 ) ) to this
if ( from.InRange( GetWorldLocation(), 6 ) )
 
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