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Bard Masteries BardMasteries v2.1

Bard, Spell

  1. argalep
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    #1 argalep, Apr 18, 2016
    Last edited: Apr 18, 2016
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  2. Tasanar
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    I have not had a chance to look at this yet. Is it OSI accurate? If so would love to see this get added to the repo. Bards need some love!
     
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  3. argalep
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  4. Norman Lancaster
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    Norman Lancaster Well-Known Member

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    Opened GitHub issue #762 to incorporate this into the repo.
     
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  5. dmurphy
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    Looking through this a little it seems to be the code that was on the bard-masteries branch of ServUO last year (Removed for some reason, no idea how it happened)

    Did you complete the code or is this just that code brought back?
     
  6. argalep
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    yes ,this code bard-masteries branch of ServUO last year. There were shortcomings in code.

    Development:

    - Book of Bardmasteries Features
    - minor fix
    - add Change Spell Mastery

    indir (1).jpg indir.jpg
     
  7. Tasanar
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  8. argalep
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    You should expect it to be 100% accurate, may be missing. You can check the OSI server.
     
  9. argalep
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  10. TAChuck
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    Hey there!

    I couldn't resist to try this script and implement this to my shard. This is really awesome work.

    I have a little problem in game. When I try to use a spell, it says that the spell is disable.

    I tried to add it to Initializer.cs like this:

    Code (C#):
    1.  
    2. Register(700, typeof(Bard.InspireChant));
    3. Register(701, typeof(Bard.InvigorateChant));
    4. Register(702, typeof(Bard.ResilianceChant));
    5. Register(703, typeof(Bard.PerseveranceChant));
    6. Register(704, typeof(Bard.TribulationChant));
    7. Register(705, typeof(Bard.DespairChant));
    8.  
    And I added "Bard" to CircleNames in the SpellRegistry.cs:

    Code (C#):
    1. private static readonly string[] m_CircleNames = new string[]
    2.         {
    3.             "First",
    4.             "Second",
    5.             "Third",
    6.             "Fourth",
    7.             "Fifth",
    8.             "Sixth",
    9.             "Seventh",
    10.             "Eighth",
    11.             "Necromancy",
    12.             "Chivalry",
    13.             "Bushido",
    14.             "Ninjitsu",
    15.             "Spellweaving",
    16.             #region Stygian Abyss
    17.             "Mystic",
    18.             "Bard"
    19.             #endregion
    20.         };
    And still, all the chants seem to be disable.
     
    #10 TAChuck, Apr 27, 2016
    Last edited: Apr 28, 2016
  11. argalep
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  12. TAChuck
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    Thank you!

    The problem was this litlle sh..:

    Code (C#):
    1. private static readonly Type[] m_Types = new Type[706];
     
  13. Cips
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    Cips New Member

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    I'm having trouble adding this to my shard. I tried to update player mobile and base creature without completely replacing my files but I may have missed something. I was having an error with bard helper in the mortal strike file and when I loaded the game up the quest givers were missing in Britain. Then when I tried to use a bard mastery I got a message saying the ability is blocked.
     
  14. Jake
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    Jake New Member

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    Ok I got it working with the 1.7 update but I am still getting allot of Ultima Art errors when i restart the server forcing me to delete certain items. The server console keeps putting out the message "Ultima Art: Unable to read client files."
     
  15. Jake
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    Jake New Member

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    Ok fixed the problem by removing the Collectors folder
     
  16. argalep
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  17. argalep
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  18. argalep
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  19. argalep
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  20. grimm92
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    I got a couple errors when putting scripts in. is there a way to fix this?
     

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