Need help with my base explosion potion script. Potions do not follow target. instead they drop at location target was at when queued.
 

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  • BaseExplosionPotion.cs
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Switch these 2 lines to true and that should do the trick.
C#:
        private static bool InstantExplosion = true; // Should explosion potions explode on impact?
        private static bool RelativeLocation = true; // Is the explosion target location relative for mobiles?
 
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