Converted to Milestone Task [createworld and inaccuracies

Syn

Active Member
May 15, 2017
38
1
42
Anyone else notice that there are double spawns in quite a few areas? There's even two swoops!

If you go to \spawns\ilshenar.xml, you will see there are two swoop spawners....
 

Dexter_Lexia

Moderator
ServUO Developer
Jul 3, 2014
3,888
168
42
Shard Name
Alexandria
Donate
Donate money to this user
This really has nothing to do with createworld command, the command just executes them. I HATE digging in the spawn files!!!
 

RedBeard

Well-Known Member
May 19, 2013
377
71
47
Palm Beach Gardens, Florida USA
Shard Name
Virtus Imperium
Felucca has alot of doubled spawners for town vendors, currently I have respawned all the towns Trammel/Felucca. Goal is to fix the inaccurate spawns. I have also been making decoration fixes and exporting them so I can make a Decorate file for missing or incorrect items in the world. Such as missing cemetary gates, signs in towns missing doors. Have also been documenting where items need to be deleted after [CreateWorld like the Moonglow Zoo which shouldnt have any spawn plus there are doors or wooden wall sections spawn all over the zoo. Missing Regions too so far I did swamps and the plains and cemetaries.
 

Dexter_Lexia

Moderator
ServUO Developer
Jul 3, 2014
3,888
168
42
Shard Name
Alexandria
Donate
Donate money to this user
Cool, will you be uploading this in a pull request when complete?
 

Dexter_Lexia

Moderator
ServUO Developer
Jul 3, 2014
3,888
168
42
Shard Name
Alexandria
Donate
Donate money to this user
Hey man, no rush or anything. How we lookin on this?