Would like a confirmation of how aggressive creatures treat summons on the EA servers. Specifically, do they automatically attack summons like normal pets, or do they automatically bypass them to attack players?

Test: set a summon to passive and hide/invis near an aggressive creature and see if it attacks the summon.

@jdphenix tested this on OSI and confirmed that they do.

Yes, summons are attacked like normal pets.

Question 2: How do they react to necromancer familiars? A bit harder to test since familiars are always guarding, so you'd need to invis before getting aggro'd, but same test:
Test 2: Invis near an aggressive creature while a necro familiar is out. Must be invis before aggro

@jdphenix tested this and players are attacked past the familiar, and hordeminions won't go out and attack your current combatant, but if your combatant is within melee range of them, they will attack it.

Question 3: will aggressive creatures swarm a raised dead creature? Since raised dead creatures automatically attack the test requires multiple aggros:
Test 3: lead a raised dead creature to multiple aggressive creatures and invis. Also do this with Blade Spirits by casting them into a group of aggressive creatures.

Question 4: Will raised dead creatures attack players?
Test 4: bring a raised dead creature near a criminal, or be a criminal near someone else's raised dead creature.

Question 5: Will raised dead creatures combat players that are attacking them?
Test 5: Attack someone else's raised dead creature as a player and see if it fights back (or vise-versa). Attempt this with your own raised dead creatures as well.
 
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