Hi all and sorry for my bad english.

I want to create a system (many scripts) for our RP shard and i want to ask how can i do this and which file i have to modify...

So..

1) Modifiy OSI proprietis of ingots. For example i want some like this: Iron only phisical protec, gold only fire and a little bit of phisical, etcc.......

2) Remove ALL proprietis of weapons and armor, for example i want all weapons have only a base phisical damage and no life leach etccc...

3) I want to remove all special items like rings,bracialet, etcc how have special proprietis (example str+5 etcc) cause i want this items are very,very,very rarely and can find only in some special mobs.

Sorry for my eng.. i hope you can undestand.


Very tanks for any helps.
 
https://www.servuo.com/threads/disable-particular-aos-weapons-armour-attributes.5242/

https://www.servuo.com/threads/adding-specific-properties-to-custom-crafting-resources.7771/

https://www.servuo.com/threads/updating-items-in-game-from-script.6651/

these links should get you started. there are many more links in the forums. it is possible but will
require a lot of editing various files . sometimes we need to ask ourselves if the system we are
trying to implement is worth the trouble. maybe it is or maybe it isn't. If you just want to make
a shard more difficult, there are scripts that make all mobs more difficult per facet, which may be
one easier way to achieve that goal, (if that is your goal, i'm just assuming here).

on the other hand, if you just want very basic gear only, then like i said its possible but will
take time and work, because you need to find and edit properties for resources, weapons,
armor, jewelry, clothing, and maybe other things like talismans. eyeglasses, etc
Again im just assuming here. While to make creatures tougher you only need to edit
a few lines in basecreature.cs. good luck
 
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