Fixed Enemy of One

ruaduck

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Feb 15, 2014
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When casting Enemy of One it works correctly the first time. However if you recast it does not take away Enemy of One as it should. It just redoes the timer on the Enemy Of One.
 

Norman Lancaster

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Dec 22, 2015
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I am unable to recreate this issue. When I recast Enemy of One the orange monsters turn grey again. Can you give some more details?
 

ruaduck

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The buff still stays on Icon when recast and still redoes the timer.
 

ruaduck

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Have you had a chance to look at this further on the debuff?
 

Norman Lancaster

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Dec 22, 2015
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My appologies. I usually try to update the forum thread when these things get fixed. This was fixed with pull request #201 on 1/1/2016.