1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

High Seas Bosses and Artifacts 1.5

The 3 High Seas bosses : Corgul, Charybids and Osiredon

  1. Tacurumin
    Offline

    Tacurumin New Member

    Joined:
    Jan 5, 2014
    Messages:
    19
    Likes Received:
    4
    Tacurumin submitted a new resource:

    High Seas Bosses and Artifacts - The 3 High Seas bosses : Corgul, Charybids and Osiredon

    Read more about this resource...
     
    • Like Like x 2
    • Useful Useful x 2
    • Winner Winner x 1
  2. Hank
    Offline

    Hank Active Member

    Joined:
    Nov 14, 2013
    Messages:
    972
    Likes Received:
    152
    Thank you for sharing, keep up the great work.
     
  3. Ce Jayce
    Offline

    Ce Jayce Member

    Joined:
    Jan 24, 2014
    Messages:
    140
    Likes Received:
    14
    Awesome stuff and thanks for sharing! :)

    ~Ce Jayce~ (UO Broceliande & The Shire)
     
  4. RedBeard
    Offline

    RedBeard Active Member

    Joined:
    May 19, 2013
    Messages:
    365
    Likes Received:
    72
    Scalis is an alternate spawn of leviathan so it would be fabled fishing net that would spawn him. Also there is a random spawn of sea creatures that spawn with either one.
    Such as 2 water els 1 sea serpent 1 kraken plus the boss. Instead of random chance to spawn a mobile with the net. Here is a more [OSI] accurate special fishing net script found on runuo.

    Nice work, I like the High Seas stuff a lot; was a long over-due addition to UO. I'd like to see Pirates and Orcs etc. attacking and navigating ships then that would certainly bring us back to the original Ultima series. The game was always perilous on land and sea from a monster vs. player standpoint.
     

    Attached Files:

    • Like Like x 1
  5. Tacurumin
    Offline

    Tacurumin New Member

    Joined:
    Jan 5, 2014
    Messages:
    19
    Likes Received:
    4
    Thanks to all of you ! I'm working on the bait for the fishing pole right now !
     
  6. meliarose
    Offline

    meliarose Member

    Joined:
    Mar 20, 2013
    Messages:
    50
    Likes Received:
    0
    Errors:
    + Hs Bosses/High Seas/Bosses/Corgul/Corgul.cs:
    CS1520: Line 150: Method must have a return type
    CS1002: Line 150: ; expected
    CS1519: Line 150: Invalid token ')' in class, struct, or interface member de
    claration

    how do I fix this
     
  7. RedBeard
    Offline

    RedBeard Active Member

    Joined:
    May 19, 2013
    Messages:
    365
    Likes Received:
    72
    I think you can discard that whole file, instead use the CorgulTheSoulBinder.cs.

    To answer your question it is a misspelling find the word Scalis which should be Corgul in that instance
     
  8. RedBeard
    Offline

    RedBeard Active Member

    Joined:
    May 19, 2013
    Messages:
    365
    Likes Received:
    72
    Here is the Fish Oil Flask to charge up the Oracle of the Sea.
    Maybe a section dedicated to High Seas Expansion will be necessary soon, but for now I'll post this here.
    Add the following to DefCooking in the section for ingredients:


    index = AddCraft(typeof(FishOil), 1044495, 1150863, 60.0, 110.0, typeof(SackFlour), 1044468, 1, 1044253);
    AddRes(index, typeof(RawFishSteak), 1044476, 8, 1044253);
     

    Attached Files:

  9. Tacurumin
    Offline

    Tacurumin New Member

    Joined:
    Jan 5, 2014
    Messages:
    19
    Likes Received:
    4
    Am almost done the baiting, in this week i will be able to post a new update to this resource.
     
    • Two Thumbs Up Two Thumbs Up x 1
  10. jase giffin
    Offline

    jase giffin Active Member

    Joined:
    Sep 14, 2013
    Messages:
    253
    Likes Received:
    72
    thanks for the share this is a nice addition.
     
  11. Tacurumin
    Offline

    Tacurumin New Member

    Joined:
    Jan 5, 2014
    Messages:
    19
    Likes Received:
    4
    Tacurumin updated High Seas Bosses and Artifacts with a new update entry:

    Updated Resource

    Read the rest of this update entry...
     
    • Two Thumbs Up Two Thumbs Up x 1
  12. wicked2006
    Offline

    wicked2006 New Member

    Joined:
    Jan 28, 2014
    Messages:
    5
    Likes Received:
    0
    gonna try this out
     
  13. Denjiki
    Offline

    Denjiki Active Member

    Joined:
    Feb 6, 2014
    Messages:
    173
    Likes Received:
    31
    Getting an error that seems to be related to deserialization..

    ----------------------------------------------------------------------------
    ServUO - [http://www.servuo.com] Version 0.5, Build 5156.39766
    Publish 54
    Core: Optimizing for 6 64-bit processors
    RandomImpl: CSPRandom (Software)
    OpenUO Error: Client files not found.
    Scripts: Compiling C# scripts...done (cached)
    Scripts: Skipping VB.NET Scripts...done (use -vb to enable)
    Scripts: Verifying...
    Finished (4103 items, 1027 mobiles, 11 customs) (0.82 seconds)
    ACC Registered: Server.ACC.CM.CentralMemory
    ACC Registered: Server.ACC.PG.PGSystem
    ACC Registered: Server.ACC.CSS.CSS
    Regions: Loading...done
    World: Loading...An error was encountered while loading a saved object
    - Type: Server.Items.FishingPole
    - Serial: 0x400231A5
    Delete the object? (y/n)
     
  14. Tacurumin
    Offline

    Tacurumin New Member

    Joined:
    Jan 5, 2014
    Messages:
    19
    Likes Received:
    4
    You need to use compile.win before using the pack.
     
  15. Denjiki
    Offline

    Denjiki Active Member

    Joined:
    Feb 6, 2014
    Messages:
    173
    Likes Received:
    31
    Yeah copy the scripts from the zip over and overwrite the old files, and then run compile.win.bat right? I did that, but still throwing that error. Tried it about 3 times putting in the fresh backup I had each time and trying it again. Going to try it on a fresh SVN install right now and see how it goes, to see if it's maybe conflicting with something else I have.
     
  16. Tacurumin
    Offline

    Tacurumin New Member

    Joined:
    Jan 5, 2014
    Messages:
    19
    Likes Received:
    4
    I tried on a clean version before posting here(also on my server) and everything is working fine.


    Edit : Tried again on a clean copy, everything is fine.
     
    #16 Tacurumin, Feb 12, 2014
    Last edited: Feb 13, 2014
  17. Denjiki
    Offline

    Denjiki Active Member

    Joined:
    Feb 6, 2014
    Messages:
    173
    Likes Received:
    31
    Yep, just tested it on ServUO SVN and it works fine..not sure what it is conflicting with on my server though, I don't have that many custom scripts. Just the imbuing merge, labyrinth style champion spawn, and jase griffin's ACC systems.
     
  18. Tacurumin
    Offline

    Tacurumin New Member

    Joined:
    Jan 5, 2014
    Messages:
    19
    Likes Received:
    4
    If any other player in the world has the old fishing pole it will cause conflict because the new one has 2 new properties, so you will need to delete all the old fishing poles.
     
  19. RedBeard
    Offline

    RedBeard Active Member

    Joined:
    May 19, 2013
    Messages:
    365
    Likes Received:
    72
    Did you try and delete the fishing pole and see if it asks you to delete more stuff. If it does the problem probably is Item.cs as it now defines IsBaited as in any item maybe baited.
    Best guess offhand. Try to let it delete the fishingpole there is only one of those.
     
  20. Tacurumin
    Offline

    Tacurumin New Member

    Joined:
    Jan 5, 2014
    Messages:
    19
    Likes Received:
    4
    Exactly !
     
Similar Threads: High Seas
Forum Title Date
General Discussion HIgh Seas Aug 6, 2017
Bug Reports High Seas Boats - A common issue - thoughts? Jul 14, 2017
Archived Bug Reports Some missing "features" with the new High Seas Boats Dec 31, 2016
Archived Bug Reports High Seas Pirates Seem to crash into eachother? Dec 17, 2016
Archived Bug Reports ServUO and High Seas Nov 16, 2016
Archived Bug Reports Missing LighT House in High Seas Aug 17, 2016
Archived Bug Reports High Seas boats. Can not doubleclick the stearing while again to leave ship Aug 15, 2016