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High Seas Ship Cannon accuracy

Discussion in 'Script Support' started by Russ4ua, Mar 15, 2019 at 3:15 AM.

  1. Russ4ua
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    Russ4ua New Member

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    Hello, I'm working on a revamp of the Pirate Bounty quests from High Seas. I've got several problems (getting stuck on the ships wheel) but, right now, I'm trying to understand why my cannons rarely hit a ship. I can be at point blank range, a few tiles away... none of it matters. My cannons just miss the ships.

    I know few shard owners work on later expansions but was hoping for some help here. I'll be glad to post any info you need to help solve the issue. Thanks. Good luck.

    If all else fails, I'd settle for the ability to board the ships without scuttling.
     
    #1 Russ4ua, Mar 15, 2019 at 3:15 AM
    Last edited: Mar 15, 2019 at 3:25 AM
  2. Tasanar
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    Moderator ServUO Developer

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    Are you using the newest ServUO code?
     
  3. Russ4ua
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    Russ4ua New Member

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    Yes, we just updated recently to get the custom castles and keeps.
     
  4. Tasanar
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    Moderator ServUO Developer

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    And your still getting stuck on the ship wheel?

    Do you have any custom code that could be interfering with this?
     
  5. Celestial
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    Celestial New Member

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    Also, on the same server, same revamp, our cannons when they do manage to hit the mob's ship, the damage seems kinda low.
     
  6. Russ4ua
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    Russ4ua New Member

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    For now, we've simply advised our players to steer by command. I'm mostly concerned with not being able to scuttle ships due to the finicky hit area on cannons.

    Lots of custom code but nothing custom in the High Seas file that would cause getting stuck at the wheel. Though, there could be custom code elsewhere which is creating an issue.

    Thank you so much for helping.
     
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