Fixed House LockDown Count

Naru

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Mar 14, 2016
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Hi All and developers
About House lockdown count.
alivedoor.blogimg.jp_uomarie_imgs_6_1_61076665.jpg
If you lock down Crate or Box to a lockdown 0 house (example: Small House), Count of lockdown will be 2 and the number of storages will be 682.
alivedoor.blogimg.jp_uomarie_imgs_7_2_72ff0a2d.jpg
If you put something in that Crate or Box (example: tubs * 5) Count of lockdown will be 7 and the number of storage will be reduced to 672.
alivedoor.blogimg.jp_uomarie_imgs_1_8_1896a82c.jpg
I'm sorry in Japanese ScreenShot

I tested with the latest version.
Thank you always!
 

Dexter_Lexia

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Secure containers are counting as lockdowns. This has always been like this. Someone needs to verify this on EA if this is how it should be.
 

Tasanar

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I have a small house on Atlantic I can test this with. I'll do it tonight when I get home from work.
 

Tasanar

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So actually I think what he is saying is - with the chest locked down it was at 682 items. He added 5 dye tubs to the chest and the lock down count went to 672. That is a drop of 10 when it should have only dropped down by 5.
 

Tasanar

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Maybe for whatever reason items in a container are counting twice against the lock downs? Once as the actual item and again as part of the container? If this is an issue I am surprised I have not heard of it.

I am only speculating as I am at work and not on my server to test.
 

Dexter_Lexia

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Yea, I verified that a locked down container acts as a lockdown and a secure.
 
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Dexter_Lexia

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So we need to verify that a locked down container does not count towards secures, and vice Versa.
 

Tasanar

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Pretty sure it just counts as 1 + whatever is inside.

So a box with 5 dye tubs = 6 lock downs. Where now it is counting as 10.
 

Dexter_Lexia

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Yea ok. I'll do that. Let me know if you can verify.
 

Tasanar

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show1.png Before - nothing in the house


I replicated it exactly - 1 box secured with 5 dye tubs inside
show2.png