Hi,

Actually in RunUo/Servuo the player have the possibility to cast/hit with bow over statics items, that the player can't walk through .
Examples:
acdn.discordapp.com_attachments_110970849628000256_399542346619813888_unknown.png acdn.discordapp.com_attachments_110970849628000256_399542790587154445_unknown.png

I'm working to try changes de LoS code for make the player can't cast/hit through this obstacles (like in Sphereserver, if you have some item that you can't move in the path you can't cast/hit) and for now i can not find the solution.


If someone can help or know how to do it.

Regards
 
Take a look at ItemFixes.cs There are various other tiles that have their server-side flags altered for different behaviour.

All you have to do is do the same for the static ID's you want to prevent LOS - The TileFlag to add is NoShoot.
 
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