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Merge/Repack full servers plus all scripts from archives 2019-06-19

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VickVega

Diamond Donator
Oct 22, 2015
24
7
3
43
VickVega submitted a new resource:

Merge/Repack full servers plus all scripts from archives - This is a full server merge of two custom servers and all other scripts from the resource section.

Hope this doesn’t step on any toes and not sure this is even useful to anyone else. Certainly not my intention to take credit for anyone else’s hard work. I took the Full ServUO Server “Land of Archon” uploaded by Diesel and the full server “The Grove” uploaded by jase giffin and merged all of the parts that didn’t reconcile as far as systems and scripts. Then I went through all of the resources in the ServUO Resources section and got every script that I...
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Nytewyrm

Citizen
Jun 3, 2014
27
0
1
37
Mesa, Arizona
Shard Name
warzone
This is the most amazing pack I have seen, has everything you could ever image, one question would you be able to explain how to make the UO store work in this? Could it be dropped in would that require a lot of coding to make it compatible, I know this was a pack built from years ago before the UO store was available but that would be a excellent addon if someone could tell me how to make it work with this.

I tried to drop the files in but had several errors.
 

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Heamo Goblin

Rookie
Jul 12, 2015
89
29
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This is the most amazing pack I have seen, has everything you could ever image, one question would you be able to explain how to make the UO store work in this? Could it be dropped in would that require a lot of coding to make it compatible, I know this was a pack built from years ago before the UO store was available but that would be a excellent addon if someone could tell me how to make it work with this.

I tried to drop the files in but had several errors.
Anything in the world of coding is possible!
The older Repos did not have alot of the new features that the new repo does and one of them is vendor searching... Compare a new repo with what you have and go from their using winmerge!
 

ion

Rookie
Mar 20, 2013
64
2
8
35
Shard Name
UOBane
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How would you update this to current code?
 

VickVega

Diamond Donator
Oct 22, 2015
24
7
3
43
How would you update this to current code?
So if you are talking about the custom content (custom scripts and systems)what I did was integrate them one at a time. They all work with the new master with various degrees of difficulty to implement. Plenty are drag and drop. I learned a lot but pulling everything from this repo and getting it into the newest master. A lot I was able to do myself with trial and error and other stuff I had help from the people on these forums who are all very helpful, friendly and responsive if you are trying to work at it and not just asking for someone to do the work for you. The best way to do it is one by one. At least that is what I did. You will get a ton of errors and have to work through them one by one but every time you do you will learn a little bit about why they occurred and it makes fixing the next one that much easier.
 
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Nytewyrm

Citizen
Jun 3, 2014
27
0
1
37
Mesa, Arizona
Shard Name
warzone
I love your idea there, if we all had time, curious did you run into any systems that were not able to be implemented? Also did you use anything special to fix them such as visio or just some good old notepad++ I am not good at C# and would love to get more proficient with it when I get the time, but love Ultima online ever since it first came out. I just host a server for about 3 people, but this pack has all the systems iv tried for in the past
 

VickVega

Diamond Donator
Oct 22, 2015
24
7
3
43
Same here on both... I don't have a ton of time. I have had a couple that were more problems then they seemed worth. When something was like that for me I put it in a "Look at this one later folder." I don't know much C#. All I know I learned from working directly with scripts. So when I get a script that throws up errors I put it in Notepad++ and find the line(s) that the error indicates. As stupid as it sounds.... first thing I always try is // the line. A ton of older scripts seemed like they had lines that have since become erroneous. Warning.... this probably not a good approach lol.... may wreak havoc later but you asked... just being honest. So what I do is look at where the script is failing.... then find a similar script that works in the new master and look for the same area where the language should be. Once you see them side by side a lot of times you can piece together what has been changed in how the new master interacts or the subtle changes in language. All else fails ask in the forums or the discord.... Always someone to help from what I have seen.
 

JackDani

Citizen
Sep 13, 2020
1
0
1
Soooo does this work with any client? or what client should i use with this? if possible can a link be provided? I'm super new to this kinda thing, i learn quick but i need a starting point lol
Post automatically merged:

got it up and running, but the xmlspawnerload commands are saying they dont exist. have only made the changes that are listed so far
 
Last edited:

Xanthor

Rookie
Nov 2, 2015
69
8
8
53
The file seems to have been removed. Anyone has the file to share?
It's actually in the download link. I been getting emails from the original post but even when logged in, get this I do not have permission to access this. The download has only the server, not the client. I want to put the server up myself and use the client, but having trouble finding info on what I actually need to have in the datapath.cs file. Every post I look at points to links that are deleted. Something happen past several months? Btw, when I first viewed the LOA server two years ago, discovered the whole world and most of the scripts were actually old runuo scripts with the original author deleted.
Before Servuo existed, before LOA existed, many of these runuo scripts were never shared. They were written by a scripter who went by Solaris who was very faithful to the original server called Allure of the Unknown. Their scripting was like I never seen and Solaris made sure to keep Allure of the Unknown unique and shared nothing. They stayed faithful until the original owner sold the server to a group who scammed many, and banned many to prevent the word from going out, which it did through ICQ. That shard died and Solaris just vanished. While I was gone, their scripts were given out to the public under different name.
I myself was in hospital due to heart attack when I got messages my server, not uo, was getting DOSd. When I got out, discovered it in fact was not attacked but hacked where someone uploaded a huge file. The file is the entire AOTU server and client which is now known as Land Of Archon, with many more mods installed than AOTU ever had. Im used to just running servuo and logging in with razor. I would be more than happy to share the client, in turn with anyone who can help me with understanding how to set up the datapath files. Thanks.
 

Falkor

Squire
Apr 11, 2018
436
175
43
wpshard.com
Shard Name
Whispering Pines
I quit editing datapath.cs after getting yelled at here :D

The "right" way is to change the path in /data/datapath.cfg to point to the client you want to run with the server. It should be identical to the files you use to play the shard but should be a separate copy to prevent access errors. For example:

Code:
CustomPath=C:\servuoclientfiles
 

Diesel

Gold Donator
Sep 7, 2014
177
28
28
55
Shard Name
Medival World 73.146.176.79
No Idea what AOTU is. I built Land of Archon. I used some scripts from the Grove. The rest I either edited and added or I paid a friend to edit and add. I stopped providing the LoA server when I started developing my new server UOKingdom. I can also tell you I did not upload the LoA server to your site. Whoever did that, did it without my knowledge.
 

Dvdci84

Gold Donator
Jan 2, 2020
69
6
8
Anyone else use this repack? Does it reset your 120 power scrolls after logging off and back on?