1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

New Boats and Galleons [Deleted]

Discussion in 'Custom Releases' started by Regnak, Jan 2, 2014.

Thread Status:
Not open for further replies.
  1. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
    Regnak submitted a new resource:

    New Boats and Galleons (with SmoothMove and MouseControl) - New boats and galleons like Tokuno, Orc, Gargoyle and Britain Galleons.

    Read more about this resource...
     
    • Winner Winner x 5
    • Two Thumbs Up Two Thumbs Up x 2
    • Agree Agree x 1
    • Love You Love You x 1
  2. Aryman30
    Offline

    Aryman30 Member

    Joined:
    Jan 2, 2014
    Messages:
    52
    Likes Received:
    1
    How i can control the new boats ? :p
     
  3. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
    Usage is saying "Raise Anchor" (normally a tillerman should talk and answer ... but the tillerman isn't in yet :p )
    Then, double click the Wheel to move the boats :)
     
  4. Omni
    Offline

    Omni Member

    Joined:
    Dec 22, 2013
    Messages:
    165
    Likes Received:
    24
    Nice work regnak. I'll be sure to throw this in my test centre and try it out looks very promising.

    Maybe if I get some time can
    Look at making the cannons etc to go along with them.

    Keep up the good work.

    Kudos


    Sent from my iPhone using Tapatalk
     
  5. Erevan
    Offline

    Erevan New Member

    Joined:
    Mar 13, 2013
    Messages:
    15
    Likes Received:
    0
    Just curious, how much work is left to be done on the boats themselves? I've seen a lot of "HS Boats" packages released on RunUO, CraftUO and now ServUO.. but usually on the Britannian galleon is near completion while the rest are missing sails, masts, and so on.
     
    • Meh Meh x 1
  6. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
    All the Galleons are full :)

    It's just missing the cannon addons, and some details like the Tillerman NPC (the mobile version, not item)

    Also, the normal boats only consist of the NewSmallBoat. I should still add all the other boats (medium, large, dragon, etc)
     
    • Two Thumbs Up Two Thumbs Up x 2
  7. jase giffin
    Offline

    jase giffin Active Member

    Joined:
    Sep 14, 2013
    Messages:
    253
    Likes Received:
    72
    great work on this
     
  8. jase giffin
    Offline

    jase giffin Active Member

    Joined:
    Sep 14, 2013
    Messages:
    253
    Likes Received:
    72
    i have a question on the access levels for this tho. as a staff the ship work fine. but a player can only use the key to unlock and board they dont seem to have the ability to control any thoughts ?
     
  9. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
    Oh ! I will check that problem ... It's true I've always tested it with my staff account...
    Thanks for reporting that problem !
    I will try and see what goes wrong.


    Sent from my iPhone using Tapatalk
     
  10. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
    • Two Thumbs Up Two Thumbs Up x 2
    • Winner Winner x 1
  11. Milva
    Offline

    Admin Moderator

    Joined:
    Mar 3, 2013
    Messages:
    3,430
    Likes Received:
    385
    This is really awesome especially with the boat paint! :) and with players now being able to control
     
    • Agree Agree x 1
  12. jase giffin
    Offline

    jase giffin Active Member

    Joined:
    Sep 14, 2013
    Messages:
    253
    Likes Received:
    72
    ya done good me boyo/
     
  13. Xen
    Offline

    Xen Member

    Joined:
    Mar 10, 2013
    Messages:
    70
    Likes Received:
    5
    Tested : i've found some problem

    1) Sometime "Raise Anchor" command doesn't work well.

    2) The wheel sometimes disappears
    (when you go in a different direction than North)

    https://www.dropbox.com/s/iqnn6wik691ou3p/screen027.jpg

    https://www.dropbox.com/s/rzmbtpauvniy3k8/screen029.jpg

    https://www.dropbox.com/s/b2ws8dsok20uhfj/screen030.jpg

    https://www.dropbox.com/s/2fkh7qdhqtrrpvt/screen031.jpg

    https://www.dropbox.com/s/vpozat4z8ktxqxr/screen032.jpg

    https://www.dropbox.com/s/s8rl2gcud4a2uep/screen033.jpg

    3) Galleon changed my PG name, it was "Admin" before and "General User" after
     
    #13 Xen, Jan 7, 2014
    Last edited: Jan 7, 2014
  14. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
    Thanks for testing !

    I have a new version fixing the wheel for Orc and Britain Galleons (at least with full status).
    I'll look for the other bugs.

    I have also added a Tillerman (mobile) for the Ship Name and Dry Dock.
    It seems to be working, so I'll release the new version this weekend :)

    Thx all for your nice comments and for the tests.

    I should remind here that all the hard work was made by nibbio. I've just tweaked his code and added some features. ;)

    Next step : working on painting layers, I guess. :)

    -Rek-


    Sent from my iPhone using Tapatalk
     
  15. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
  16. Erevan
    Offline

    Erevan New Member

    Joined:
    Mar 13, 2013
    Messages:
    15
    Likes Received:
    0
    I'm assuming the edits RunUO made to BaseBoat, Server/Mobile, and Server/Item are not utilized in this package?
     
    • WTF WTF x 1
    • Dumb Dumb x 1
  17. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
    Yes you are right ... the Galleons come apart of the "classic" BaseBoat.cs
    Also, the "classic" boats are named "NewSmallBoat" in this system.


    The list of changes that need to be done to the core files (ServUO of course, not RunUO ...) is attached to this post. (For those who want to merge themselves)


    Last comment, I have found a serialization error on BaseGalleon.cs ... I'm working on getting this fixed asap

    Thanks every one for your encouragement and enthusiasm about this package :D

    -Rek-
     

    Attached Files:

  18. Erevan
    Offline

    Erevan New Member

    Joined:
    Mar 13, 2013
    Messages:
    15
    Likes Received:
    0
    Mind my asking what client version you are using to work on this system? I've tried both 7.0.29.2 and 7.0.33+ and in both instances, clilocs are way off.. there's noticeable lag when roaming the boat and/or commanding it, the tillerman does not respond with any overhead text, and the ship's wheel does not appear to work after all. Granted most of these can't be attributed to the client version, but that'd at least help with determining the cliloc issue. :)
     
    • Meh Meh x 1
    • Bad Spelling Bad Spelling x 1
  19. Regnak
    Offline

    Regnak Active Member

    Joined:
    Apr 1, 2013
    Messages:
    254
    Likes Received:
    43
    Oh, I'm surprised about such bad results ... I personnally haven't encountered those problems.

    I'm using Client 7.0.34.6 ... hopefully this helps out.

    Question : are you using this with ServUO Publish 54 ?
     
  20. Erevan
    Offline

    Erevan New Member

    Joined:
    Mar 13, 2013
    Messages:
    15
    Likes Received:
    0
    Absolutely. I'm using the exact same version number for user client and server side (datapath and OpenUOSDK). I recently updated an older package using an older version of ServUO (something like publish 51) to the new Publish 54, but I'm not aware of any adjustments that could impact this.

    Tillerman.jpg

    EDIT: I'm wondering if this could have something to do with the issues involving the 7.0.34+ client. Not aware of whether any of the required edits to fix that patch have been included in the latest publish.
     
    #20 Erevan, Jan 11, 2014
    Last edited: Jan 12, 2014
    • Meh Meh x 1
    • Drama Queen Drama Queen x 1
Similar Threads: Boats Galleons
Forum Title Date
SA & High Seas New Boats and Galleons Aug 31, 2014
General Discussion New Boats ans Galleons.. gone? Aug 31, 2014
Archived Bug Reports High Seas Boats - A common issue - thoughts? Jul 14, 2017
Script Support Mobiles and Boats Jul 10, 2017
Archived Bug Reports HS boats losing tiles over time Jan 20, 2017
Archived Bug Reports Some missing "features" with the new High Seas Boats Dec 31, 2016
Archived Bug Reports Weird bug with the new boats Dec 29, 2016

Thread Status:
Not open for further replies.