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New Repo Update, VvV and Factions

Discussion in 'Announcements' started by Dexter_Lexia, Dec 10, 2016.

  1. Dexter_Lexia
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    Moderator ServUO Developer

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    Vice Vs Virtue has been implemented. Additionally, by default (config), factions have been disabled. At startup, all faction monoliths, sigils and regions will be removed, as well as all characters being removed from factions. If you wish to keep factions, go to the Factions in the config file and make Enabled=true. As always, any bug reports regarding the VvV is encouraged.
     
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  2. Tasanar
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    Awesome! My server is pretty active with players daily. I will add and as they and myself explore it ill post what we find!!
    --- Double Post Merged, Dec 11, 2016 ---
    @Dexter_Lexia

    Just a suggestion - when you click the link to learn more about Vice vs Virtue before deciding to set your guild up it takes you to www.uo.com.

    Why not set it to their official wiki page on vVv?

    http://uo.com/wiki/ultima-online-wiki/combat/virtue-versus-vice/

    I did it on my shard just a suggestion :)
    --- Double Post Merged, Dec 11, 2016 ---
    Also is there a command to auto generate this?

    I see the silver NPCs on start up but no altars or sigils.
    --- Double Post Merged, Dec 11, 2016 ---
    the VvV crimson cincture - Has antique so should it not also have durability?
     
    #2 Tasanar, Dec 10, 2016
    Last edited: Dec 11, 2016
  3. sahisahi
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    sahisahi Member

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    Good job, as always, props to you
     
  4. Dexter_Lexia
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    Yea, and thats how EA has it. We discussed doing things exactly like EA, and then doing things like them but using common sense. I think that would fall under that. Thanks man!
     
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