ok so when i check the script primary is set to whirlwind and in game when u arm it it shows ww as primary but it keeps doing disarm how can i fix this
 
It may not be fixable. I seem to recall that the client overrides scripted special attacks with its own hardcoded choices for each weapon.
 
I just checked and it's working fine for me with the latest client. One thing of note if your using UOSteam (not sure about razor) you need to add the weapon to it as it isn't one of the weapons setup by default.
 
I just checked and it's working fine for me with the latest client. One thing of note if your using UOSteam (not sure about razor) you need to add the weapon to it as it isn't one of the weapons setup by default.
can u send me a pic of your xml for weapons in steam cause i tried that and still didn't work i might have it set wrong
 
I added the following at the bottom of the <!-- Swords --> section

XML:
<weapon name="Paladin Sword" graphic="0x26CE" primary="13" secondary="5" />
<weapon name="Paladin Sword" graphic="0x26CF" primary="13" secondary="5" />
 
I added the following at the bottom of the <!-- Swords --> section

XML:
<weapon name="Paladin Sword" graphic="0x26CE" primary="13" secondary="5" />
<weapon name="Paladin Sword" graphic="0x26CF" primary="13" secondary="5" />
thank you that fixed it
 
Back