Peacemaker

Peacemaker 1.6.0

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Felladrin

Well-Known Member
Jan 4, 2016
69
34
Brazil
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Felladrin submitted a new resource:

Peacemaker - Replacement for the instakill guards, in three types: fighter, archer, mage.

Peacemaker

This is a script with a BasePeacemaker mobile class and 3 derivates: FighterPeacemaker, ArcherPeacemaker and MagePeacemaker. In my shards, I spawn them on towns as a replacement to the instakill guards.

They will attack evil mobiles arround, murderers and will attend to 'help'/'guard'/'peacemaker' calls.

They can be attacked by players and if killed, the attacker receives a kill point. so killing 5 of them will turn the player a murderer....
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Macil

Well-Known Member
Nov 6, 2013
52
1
32
Code:
Errors:
 + !Customs/Peacemaker.cs:
    CS1061: Line 73: 'IDamageable' does not contain a definition for 'Kills' and no accessible extension method 'Kills' accepting a first argument of type 'IDamageable' could be found (are you missing a using directive or an assembly reference?)
    CS1503: Line 121: Argument 1: cannot convert from 'Server.IDamageable' to 'Server.Mobile'
Scripts: One or more scripts failed to compile or no script files were found.
 - Press return to exit, or R to try again.