I have know of the files to set Stats: playermobile, skillcheck, and playercaps. I have my Sta Caps at 600 and individual caps at 200. Characters can raise their Hits to 187. My question is this: How do I set their Hits to raise higher? Do I just increase the individual Str Cap in Playermobile, the Statcap in Skillcheck or the individual Stat Cap in PlayerCaps? Can someone please explain?
 
public override int HitsMax
{
get
{
int strBase;
int strOffs = GetStatOffset(StatType.Str);
if (Core.AOS)
{
strBase = Str; //this.Str already includes GetStatOffset/str
strOffs = AosAttributes.GetValue(this, AosAttribute.BonusHits);
if (Core.ML && strOffs > 25 && IsPlayer())
{
strOffs = 25;
}
if (AnimalForm.UnderTransformation(this, typeof(BakeKitsune)) ||
AnimalForm.UnderTransformation(this, typeof(GreyWolf)))
{
strOffs += 20;
}
// Skill Masteries
if(Core.TOL)
strOffs += ToughnessSpell.GetHPBonus(this);
}
else
{
strBase = RawStr;
}
//return (strBase / 2) + 50 + strOffs;
int total = (strBase / 2) + 50 + strOffs;
if ( total > 225 )
total = 225;
return total;
}
}
How would I edit it?
[doublepost=1506632035][/doublepost]Nm I got it! Ty
 
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