I just installed and set up a new Test Server to learn the ropes however Razor keeps crashing on me when I try to load up the client. I have two separate installs, one for the server and one for playing and my Datapath.cs and OpenUOSDK.cs are set for the server. I have Razor pointing to the client and folder for the one I'm using to play. Razor starts to load and then subsequently crashes. Anyone have any ideas?

Here is the error I am receiving:
Code:
Problem signature:
  Problem Event Name:	APPCRASH
  Application Name:	Razor.exe
  Application Version:	1.4.0.3
  Application Timestamp:	536330d0
  Fault Module Name:	Crypt.dll
  Fault Module Version:	1.0.0.0
  Fault Module Timestamp:	536330d9
  Exception Code:	c0000005
  Exception Offset:	0000c9a4
  OS Version:	6.1.7601.2.1.0.256.48
  Locale ID:	1033
  Additional Information 1:	0a9e
  Additional Information 2:	0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:	0a9e
  Additional Information 4:	0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
  http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
  C:\Windows\system32\en-US\erofflps.txt
 
I deleted razor and redownloaded from that github site in the link on these forums (prior to my original post). I was able to connect with UOSteam when I first set the server, but then went to switch to Razor and can't get it to load. I have never had issues with Razor in the past, but now it won't let me connect to any server using any of the UO clients I have (I have 7.0.15 and 7.0.34).
 
I am using the 127.0.0.1 : 2593 to connect...I have been looking that over...the kicker is it is probably something really simple LOL :D
 
I kind of "fixed" it...I reverted back to an older version of Razor and it works perfectly...not sure what the issue is with v1.4.0.3 razor but, it is bugged on my comp

**EDIT** I downloaded the version straight from uogamers (listed as v1.0.14) and it works fine...not sure what I did with the github one, but couldn't get that one to work.
 
Last edited:
Back