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SA Mini Champ Platforms

Discussion in 'SA & High Seas' started by tass23, Sep 11, 2013.

  1. tass23
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    tass23 submitted a new resource:

    SA Mini Champ Platforms - This package provides Champ style platforms instead of using Xmlspawners.

    Read more about this resource...
     
  2. Ravenwolfe
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    Moderator ServUO Developer

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    Hey, found an issue. When I do the [minichampgen, it spawns the altars in the correct location. However, when I use the [GenMCC command, it puts the spawn controller in felucca, but it also puts minichamp altars in felucca and at the same time it removes the altars in termur.
     
  3. tass23
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    I'll check that later today and post and update. Strange that it didn't do that for me. Maybe I'll just combine them all into one command.
     
  4. Ravenwolfe
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    Yeah, I changed the script for the controller to spawn in TerMur map to see what happens, but they would certainly be awesome as one command.
    --- Double Post Merged, Sep 12, 2013 ---
    Well, I put the controller at the Moongate in Royal City and it spawned there but it also spawned the champs in Felucca again, so somewhere in the GenMCC command its calling out and placing altars in Felucca.
     
  5. tass23
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    Sorry, damn, I see I missed it, right here in MiniChampSpawnController.cs:
    Code (C#):
    1.  private void Generate()
    2. {
    3. int i = 0;
    4. for (i = 0; i < m_Dungeons.Length; i++)
    5. {
    6. MiniChampSpawn cs = CreateAltar(m_Dungeons[i], Map.Felucca, true);
    7. m_AllSpawn.Add(cs);
    8. m_DungeonsSpawn.Add(cs);
    9. }
    10. }
    Change that to Ter Mur and that should be the end of the problem. I've changed it in the archive and updated it as well.
     
  6. tass23
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  7. tass23
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    Attached Files:

  8. RedBeard
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    RedBeard Active Member

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    Errors:
    + Services/SA MiniChamps/MiniChampSpawnController.cs:
    CS0103: Line 98: The name 'm_AllSpawn' does not exist in the current context
    CS0103: Line 283: The name 'm_AllSpawn' does not exist in the current contex
    t
    Scripts: One or more scripts failed to compile or no script files were found.
    - Press return to exit, or R to try again.
     
  9. jeff
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    jeff New Member

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    Anyone have any clues to RedBeard's issue? I get the same errors
     
  10. tass23
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    I didn't get this tested with the latest ServUO release either...it's likely something changed. I apologize for not providing support right now for things...just WAY too much going on lately.
     
  11. Ravenwolfe
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    I'm not showing the same lines as y'all and mine is compiling fine. Try this one, not sure what the differences are and don't have time to compare right now...

    This is still the one from tass23, but its possible I made a few adjustments to it at some point. It compiles fine for me...
     

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  12. vlzkcbcb
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    vlzkcbcb New Member

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    how to install it?
     
  13. Milva
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    Try adding this in your custom folder then use
    1. [minichampgen
     
  14. vlzkcbcb
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    vlzkcbcb New Member

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  15. psychoman78
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    okay people here is whats missing where you are getting the error

    Errors:
    + Services/SA MiniChamps/MiniChampSpawnController.cs:
    CS0103: Line 98: The name 'm_AllSpawn' does not exist in the current context
    CS0103: Line 283: The name 'm_AllSpawn' does not exist in the current contex
    t
    Scripts: One or more scripts failed to compile or no script files were found.
    - Press return to exit, or R to try again.

    you need to change

    Code (C#):
    1. private ArrayList m_DungeonsSpawn;
    2.  
    3.         private TimeSpan m_ExpireDelay;
    4.         private TimeSpan m_RestartDelay;

    to

    Code (C#):
    1.  private ArrayList m_AllSpawn;
    2.         private ArrayList m_DungeonsSpawn;
    3.  
    4.         //private int m_SpawnRange;
    5.         private TimeSpan m_ExpireDelay;
    6.         private TimeSpan m_RestartDelay
     
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