ServUO Art API

BrianFreud

Citizen
Feb 26, 2016
6
0
1
42
@dmurphy
It works excellently! I've found some incorrect items and missing hues, however. So far:

Partially hued items hued as fully-hued:
3011, 9002, 9003, 9009, 9070, 18085, 39697

Missing hues?
1157, 1194, 1912, 1914, 1916, 1920, 1924, 2118, 2729

[uoitem=9070,88][/uoitem] [uoitem=13944,1914][/uoitem] [uoitem=13944,1916][/uoitem] [uoitem=18082,2729][/uoitem] [uoitem=18084,2123][/uoitem] [uoitem=18084,75][/uoitem] [uoitem=18085,1169][/uoitem] [uoitem=18085,1650][/uoitem] [uoitem=18085,2640][/uoitem] [uoitem=18086,1194][/uoitem] [uoitem=18086,1910][/uoitem] [uoitem=18086,2729][/uoitem] [uoitem=18087,1287][/uoitem] [uoitem=18659,1910][/uoitem] [uoitem=2422,1924][/uoitem] [uoitem=2545,1194][/uoitem] [uoitem=3273,1920][/uoitem] [uoitem=3773,1912][/uoitem] [uoitem=3773,1920][/uoitem] [uoitem=3774,1912][/uoitem] [uoitem=3774,1920][/uoitem] [uoitem=39697,2598][/uoitem] [uoitem=4011,2406][/uoitem] [uoitem=4650,1157][/uoitem] [uoitem=4650,2729][/uoitem] [uoitem=4651,1157][/uoitem] [uoitem=4652,1157][/uoitem] [uoitem=4653,1157][/uoitem] [uoitem=4654,1157][/uoitem] [uoitem=4655,1157][/uoitem] [uoitem=4655,2118][/uoitem] [uoitem=7030,1910][/uoitem] [uoitem=7939,2720][/uoitem] [uoitem=9002,1175][/uoitem] [uoitem=9002,226][/uoitem] [uoitem=9002,660][/uoitem] [uoitem=9003,682][/uoitem] [uoitem=9003,76][/uoitem] [uoitem=9009,2651][/uoitem]
 

dmurphy

Admin
ServUO Developer
Feb 10, 2014
1,013
232
63
31
Late reply I know, sorry about that.

I have rewritten the art API. All your issues above should be fixed. hues should also be MUCH closer to game accurate.

I will make an announcement later on the new features of the API. I will also be open sourcing it very soon.
 

BrianFreud

Citizen
Feb 26, 2016
6
0
1
42
Great to hear! :) I notice that one of the above still has something wonky - if you look at the daemon blood in the 1st post - the blood pools to the right of the dye tub - it's looking purpleish, rather than crimson.

Any chance of adding mobiles / animations to the API some time?

Also, I wonder, any chance while working that you happened to generate a list of the item #s that use transparency, or are partially hued?
 

Vorspire

Vita-Nex: Core
Admin
ServUO Developer
Jul 29, 2013
1,168
272
83
33
United Kingdom
core.vita-nex.com
Shard Name
Ultima Shards: Multiverse
Donate
Donate money to this user
That list already exists technically - TileData has the flags responsible for PartialHue.

I think the API does have an endpoint for TileData, but it needs fleshed out a bit.
 

TheDoc

Squire
Jun 16, 2014
274
43
28
45
Atlanta, Georgia
Shard Name
MAGA
Donate
Donate money to this user
This is really awesome. Thanks!! Opens the possibility with an armory like WoW with hoverable item info like wowhead did for forums etc
. That'd be really cool.
 

hanghost

Citizen
Jan 13, 2017
28
0
3
Now i can update myrunuo to use your API instead of dumping outdated mul files onto the webserver !!!!
Thank you very much !