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Fixed Spellweaving - Can't get to 120

Discussion in 'Archived Bug Reports' started by Ce Jayce, Feb 28, 2014.

  1. Ce Jayce
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    Ce Jayce Member

    Joined:
    Jan 24, 2014
    Messages:
    140
    Likes Received:
    14
    Word of death is supposed to take you up to 120 as per OSI & UO Guide however i've had several players on my server stuck at 117.5 for a while now. (A positive side effect was that it increased the sale of Spellweaving SOTs 10x over :p)

    Finally got around to having a look at the code and in ArchanistSpell.cs;

    Code (C#):
    1.         public override void GetCastSkills(out double min, out double max)
    2.         {
    3.             min = RequiredSkill - 12.5; //per 5 on friday, 2/16/07
    4.             max = RequiredSkill + 37.5;
    5.         }
    which meant that spellweaving would only take you up to 117.5 as WOD's RequiredSkill is 80.
    As per UO Guide the required skill should be 83 so I updated WOD.cs to reflect that.

    I've attached the file below and also included the code for any one who wishes to do the edit themselves
    find this section;
    Code (C#):
    1.         public override double RequiredSkill
    2.         {
    3.             get
    4.             {
    5.                 return 80.0;
    6.             }
    7.         }
    change it to return a value of 83.0;
    Code (C#):
    1.         public override double RequiredSkill
    2.         {
    3.             get
    4.             {
    5.                 return 83.0;
    6.             }
    7.         }
     
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  2. Toriad
    Offline

    Toriad Shard Owner

    Joined:
    Mar 4, 2013
    Messages:
    86
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    35
    Checked, Validated, Added to my existing pull request! Thanks CeJayce!
     
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