1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

To Do List

Discussion in 'ServUO Discussion' started by Hank, Mar 16, 2014.

  1. Hank
    Offline

    Hank Active Member

    Joined:
    Nov 14, 2013
    Messages:
    972
    Likes Received:
    152
    The Purpose of this thread is for people to contribute their known changes and additions to UO that are currently not yet implemented in ServUO. The list is not era specific.

    I please ask that if you are contributing to the 'to do list' that you please give as much detail as possible and any proof that it is a valid change and or addition.
    Be sure to mention if something on the to do list is being worked on so it can be marked so or if it is completed so it can be removed from the list.

    Please do not rate this post. If you want to like a post, like the contributors posts.

    ===To Do List===

    Misc:
    new Bulk Order Deed system
    City Loyalty and City Elections systems/government
    Armor Refinement
    Queens loyalty(inaccurate) and a queens soul forge
    Invasion System
    Bard Masteries
    Veteran rewards
    Skill Mastery
    Era checks for past, present and future era specific content.
    (Lost Items) honesty virtue
    Runic Re-Forging
    Battle Chicken Breeding
    Pet Resurrection changes
    Treasure Map Overhaul
    Fortune's Fire Casino
    Doom Point System

    Quests:
    fish monger quests
    the pirate bounty quests

    Mobile Mechanics:
    Ant Lion (tunneling and acid spit attack)

    Loot:
    An Unknown Rogue's Skeleton
    An Unknown Bard's Skeleton
    An Unknown Mage's Skeleton
    An Unknown Adventurer's Skeleton


    Dungeons Revamps:
    Covetous
    Wrong
    Shame
    Despise


    Attributes/Properties:
    Bane
    Ephemeral
    Mana Burst
    Battle Lust
    Blood Lust
    Mana Phase
    Reactive Paralyze
    Resonance
    Searing Weapon
    Soul Charge
    Splintering Weapon

    High Seas Content:
    Corgul the Soulbinder
    Bound Soul
    Soulbound Apprentice Mage
    Soulbound Battle Mage
    Soulbound Pirate Captain
    Soulbound Pirate Raider
    Soulbound Spellslinger
    Soulbound Swashbuckler
    Pirate Ships
    Merchant Ships
    ________________

    List of Contributors:
    Denjiki
    Ruaduck
    RedBeard
    xXHopeXx
    Norman Lancaster
    Shazzy
     
    #1 Hank, Mar 16, 2014
    Last edited: Sep 23, 2016
    • Like Like x 2
  2. Denjiki
    Offline

    Denjiki Active Member

    Joined:
    Feb 6, 2014
    Messages:
    173
    Likes Received:
    31
    Okay, here goes..

    First, the Honesty virtue, which is basically where you can find lost items in the wild that will say something along the lines of Broadsword(Lost Item), and you can use Forensic Evaluation to determine where to return it all the way(with GM skill) up to the person it belongs to. Otherwise if you have no forensic eval return it to a lost & found box. You gain Honesty for this. This system was in Publish 72 http://www.uoguide.com/Publish_72 and is explained here further http://www.uoguide.com/Honesty

    Next, which I believe has been posted before by ruaduck but is worth putting here so it's all in one place is the new Bulk Order Deed system. Changes include vendors caching bulk orders over time so they can hold up to 3 at once, and the introduction of the bribe system for BODs, which allows you to bribe vendors for a better bulk order. Introduced in Publish 74 http://www.uoguide.com/Publish_74

    Another really cool feature I think would be awesome to implement is the City Loyalty and City Elections systems. Although i believe City Loyalty was part of one of EA's long story arcs, the idea was you pledge loyalty to a city and gain loyalty points for turning in BODs to that city, champion spawns, and other things. http://www.uoguide.com/Publish_77 City elections are still on OSI and you can vote for someone to take office, at which point they can do many things but a primary feature is to make trade deals with certain NPCs which give passive bonuses for set periods of time, such as +5% spell dmg, +2 mana regen, +stats, etc. http://www.uoguide.com/Publish_81

    Continuing on, many of the old dungeons have been revamped. Some are really cool revamps, others not as cool. Covetous, Wrong, Shame, and Despise have all been revamped. The coolest one (I thought) was the Despise revamp, where you get a good or evil follower which can have diff abilities based on what you pick (healer, bard, mage, warrior, etc), basically like a pet, that you can level up by having it kill monsters and eventually once it's powerful enough you face the boss encounter of the dungeon. The dungeon guides for these are here http://uo2.stratics.com/dungeon-guides

    Most people know of this one already, but we are lacking the High Seas fish monger quests, the pirate bounty quests, and the wandering pirate & merchant ships. If you're not familiar, the bounty quest consists of going to a message board and finding a bounty for some pirates, then going out to see and finding them, killing them (or binding them with a rope), and returning with either their head or them, and you receive a reward for it. Fish monger quests are quests to catch certain amounts of fish and gain you reputation with the Order of the Dragonfish. More details: http://www.uoguide.com/Professional_Fisher_Quest

    Level 7 Diabolical Treasure Maps http://www.uoguide.com/Treasure_Map

    One I just realized ServUO doesn't have is Runic Re-forging. Allows you to use runic hammers to add magical properties to items with a number of different options (similar to imbuing). Released in Publish 74 http://www.uoguide.com/Publish_74 more details here http://www.uoguide.com/Runic_Re-Forging

    Fortune Fire's Casino - kind of a fun little thing EA added to gamble where you can buy chips for 100g a piece and play different games http://www.uoguide.com/Fortune's_Fire_Casino

    Armor Refinement -- basically you can find refinement components and with the correct amount of skill you can apply armor modifications to non-medable(can't be meditated in) armor. This link can explain it better than I can http://www.uoguide.com/Publish_81 (scroll down halfways or so)

    "Bane" weapon property - This on hit property will only trigger when targets health is below 50%. As the targets health decreases the chance for the property to fire will increase along with the damage. Bane will damage the target with 30% of the targets max hit points in physical damage.

    I know I have more, but i'll post them in a bit.
     
    #2 Denjiki, Mar 16, 2014
    Last edited: Mar 16, 2014
    • Like Like x 1
  3. RedBeard
    Offline

    RedBeard Active Member

    Joined:
    May 19, 2013
    Messages:
    365
    Likes Received:
    72
    The entire treasure map system has been changed to be random locations and multi-facet. Currently I use the system from runuo which works well with some minor tweaking to get working on servuo.

    Queens loyalty and a queens soul forge still need to be finished, if you use imbuing. Currently there is a royal city forge which gives its bonus in the system but not well tested yet, the queens forge gives double that of the city forge but must achieve loyalty level to use it.

    Personally I'd like to see SA completed before tackling the High Seas stuff

    As for the BOD System bribery to get a better BOD or something if I read it correctly. This is an attempt to freshen-up a pretty bad system IMO. I like the idea of this new addition but I'd like to see a better overall system, perhaps built on depreciating point system where you accumulate points based on the difficulty of the BOD just like the fish monger system rewarding higher level BODS for completion of lessor ones. I hate walking into a Smith or tailor shop and finding unwanted BODS all over the ground. Make them give points and they will all have some value.
     
  4. Crome969
    Offline

    Crome969 Member

    Joined:
    Jan 9, 2014
    Messages:
    195
    Likes Received:
    20
    Imbuing and Reforgery maybe with a Plug & Play and not requiring to modify basePlayer. I can provide Original Gump data from EA, since i currently full rewrite Dreamseekers Version to be authentic to EA.
     
  5. mordredrs
    Offline

    mordredrs Member

    Joined:
    Jul 28, 2013
    Messages:
    62
    Likes Received:
    4
    Hey Hank! Could you add the guardian room quest in Doom?
     
  6. Milva
    Offline

    Admin Moderator

    Joined:
    Mar 3, 2013
    Messages:
    3,430
    Likes Received:
    385
    Forgot all about this list- going to set this as a sticky :) This post is from March 2014- so before you add something please check releases
     
    #6 Milva, Jun 19, 2015
    Last edited: Jun 19, 2015
    • Like Like x 1
  7. Norman Lancaster
    Offline

    Norman Lancaster Well-Known Member

    Joined:
    Dec 22, 2015
    Messages:
    1,091
    Likes Received:
    108
  8. Denjiki
    Offline

    Denjiki Active Member

    Joined:
    Feb 6, 2014
    Messages:
    173
    Likes Received:
    31
    If the healing system is to be worked on at all by anyone, they should really consider fixing both the "heal others" bandage timer (self bandage timer formula is correct) and updating the bandage system to reflect publish 71 changes (listed here https://www.servuo.com/threads/healing-system.3480/) where an attempt is made halfway through the bandage timer to remove poisons/bleeds.
     
  9. Norman Lancaster
    Offline

    Norman Lancaster Well-Known Member

    Joined:
    Dec 22, 2015
    Messages:
    1,091
    Likes Received:
    108
    The new mechanics need to be in an appropriate era check block so that shards can have era accurate mechanics.
     
    • Agree Agree x 1
  10. Hank
    Offline

    Hank Active Member

    Joined:
    Nov 14, 2013
    Messages:
    972
    Likes Received:
    152
    I do not believe this is the current goal for ServUO. My understanding is that Servuo is to emulate the latest version of the official UO server.
    While I do think that what you said is wanted and needed. It is not the current focus of ServUO. However you are more then welcome to contribute towards ServUO via GitHub and the appropriate people will verify your work and implement it.
    ServUO is a community project If you see something you want added and it is accurate to the offical uo server don't be afraid to submit a pull request with your additions.

    Edit: For consistency I added it to the to-do list. Thank you for your contribution! :)
     
  11. Norman Lancaster
    Offline

    Norman Lancaster Well-Known Member

    Joined:
    Dec 22, 2015
    Messages:
    1,091
    Likes Received:
    108
    I just think it's a good idea to use the era checks in cases like this. That way servers that are specifically going for, for instance, the ml era rule set do not suddenly get something they don't want just because they updated.
     
    • Agree Agree x 2
  12. dmurphy
    Offline

    Admin ServUO Developer

    Joined:
    Feb 10, 2014
    Messages:
    1,009
    Likes Received:
    190
    The goal is current era compatibility however, when possible, which it is 99% of the time adding the ability to be era fluid is prefered.

    When it comes to support though only the latest content will be prioritised. The community is free to let us know of any issues with earlier eras and we will add fixes as they come but we will not be hunting those bugs actively ourselves.
     
    • Informative Informative x 1
  13. Hank
    Offline

    Hank Active Member

    Joined:
    Nov 14, 2013
    Messages:
    972
    Likes Received:
    152
    This thread could use some serious T.L.C.
    For the time being I will just cross out anything that I believe has been implemented into the latest ServUO based on the public repo.

    Please do not be shy! If you see something missing from the list make it be known. If you see something crossed out that is in fact not working 100% accurately also make it be known.

    Thank You ServUO Community!
     
    #13 Hank, Sep 22, 2016
    Last edited: Sep 22, 2016
    • Like Like x 1
  14. Milva
    Offline

    Admin Moderator

    Joined:
    Mar 3, 2013
    Messages:
    3,430
    Likes Received:
    385
    • Like Like x 1
    • Agree Agree x 1
  15. Shazzy
    Offline

    Shazzy Active Member

    Joined:
    Mar 6, 2015
    Messages:
    529
    Likes Received:
    30
    Updated vet rewards and the bard masteries.
     
    • Like Like x 1
    • Agree Agree x 1
  16. Shazzy
    Offline

    Shazzy Active Member

    Joined:
    Mar 6, 2015
    Messages:
    529
    Likes Received:
    30
  17. GriffonSpade
    Offline

    GriffonSpade Member

    Joined:
    Oct 21, 2016
    Messages:
    276
    Likes Received:
    11
    You can cross Savage Riders needing their bear masks off the list now! :p
    How long has THAT one slipped under the radar?

    Perhaps we should also have a thread here or in bug reports stickied specifically for inaccurate/incomplete/dubious mobiles too? There are probably many that even need someone to go onto OSI and either research themselves or get someone else with high enough animal lore to help.
     
  18. Tasanar
    Offline

    Platinum Donator

    Joined:
    Oct 16, 2014
    Messages:
    2,448
    Likes Received:
    74
    Misc:
    new Bulk Order Deed system
    City Loyalty and City Elections systems/government
    Armor Refinement
    Queens loyalty(inaccurate) and a queens soul forge
    Invasion System (Blackthorn dungeon)
    Bard Masteries
    Veteran rewards
    Skill Mastery
    Era checks for past, present and future era specific content.
    (Lost Items) honesty virtue
    Runic Re-Forging
    Battle Chicken Breeding
    Pet Resurrection changes = Not sure what this is
    Treasure Map Overhaul
    Fortune's Fire Casino
    Doom Point System

    Quests:
    fish monger quests
    the pirate bounty quests

    Mobile Mechanics:
    Ant Lion (tunneling and acid spit attack)

    Loot:
    An Unknown Rogue's Skeleton
    An Unknown Bard's Skeleton
    An Unknown Mage's Skeleton
    An Unknown Adventurer's Skeleton

    Dungeons Revamps:
    Covetous
    Wrong
    Shame
    Despise

    Attributes/Properties:
    Bane
    Ephemeral
    Mana Burst
    Battle Lust
    Blood Lust
    Mana Phase
    Reactive Paralyze
    Resonance
    Searing Weapon
    Soul Charge
    Splintering Weapon

    High Seas Content:
    Corgul the Soulbinder
    Bound Soul
    Soulbound Apprentice Mage
    Soulbound Battle Mage
    Soulbound Pirate Captain
    Soulbound Pirate Raider
    Soulbound Spellslinger
    Soulbound Swashbuckler
    Pirate Ships
    Merchant Ships

    __________________________________________________

    Just updating this list. I am not sure if Hank has been around.
     
Similar Threads: List
Forum Title Date
ServUO Discussion Serv UO Shard Listing Aug 15, 2017
Script Support Where is List? Jul 10, 2017
ServUO Discussion Admin command list Jul 8, 2017
ServUO Discussion Shard Status on Shard List Jun 9, 2017
Script Support Using list.Clear with ServUO Jun 1, 2017
General Discussion Definitive ServUO command list? May 14, 2017
ServUO Discussion ServUO Shard List May 12, 2017