I had thought about that too. I considered using the weapon damage modifers for them instead of the spell damage but wanted to test it out and see how it felt. Mostly I wanted to get research spells scaling since I've spent so much time doing those quests and found the spells to be much worse than my standard mage spells.You can do it all at once in zip file here. I want to be sure what is changed before committing. There were comments about Jedi/Syth stuff not reacting from extra spell damage and I left it out of the equation because those are supposed to be psionic abilities per the lore and not magical in nature.