Hey guys, been trying to add textures to UO with Fiddler but something always seems to go wrong. seems like some textures just want to get distorted after i save that i hadn't touched. Mountain textures especially. Anyone run into this?

i cant for some reason upload an image but its almost like some of the textures have hum bars like an old tv... im just wondering whats up.
 
if it helps, Textures 0x022c and 0x022d ( which are cave walls) are the two that get distorted in the save process no matter where i put new textures in.
 
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