hey guys.. i just tried my hand at making new textures for UO. all files exported as they were supposed to except tiledata.mul. for some reason when i edit landtiles and save them, it changes all my item tiles to weird names and flags. even the original tiles are altered.. any idea why this happens?
 
Hi, sometimes I have the same problem, seems to be a bug while loading the files.
Try restarting UO fiddler or to "Reaload Files". If you saved and created a new tiledata.mul file while having weird names it is most likely corrupted now and you should use a fresh version.
 
So mine isn't a load up issue because it's in game as messed up tiles. It seems to be a bug when messing with landtiles.. I have tried several times with the same results. I've had the tiledata get corrupt before from messing with land tiles also but reloaded the tiledata and went again.. wish it could be fixed..
 
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