Trying to change the hue in xmlspawner but i get a weird name that shows, but at the same time it works???
 

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i have the same results. Im sorry for not being clear but im trying to hue the names of the mobs in xml. If it isnt possable how could i do this in a script without editing basecreature.cs
 
All mobs or certain mobs?

If all mobs, then basecreature is the best place, if certain mobs, then in the individual creature's script maybe, or create a new class of creature with hued names, and use that class in xml
 
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