xml script in game

billy

Well-Known Member
May 22, 2014
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Concord, New Hampshire
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darklights
i have the same results. Im sorry for not being clear but im trying to hue the names of the mobs in xml. If it isnt possable how could i do this in a script without editing basecreature.cs
 

Lokai

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Dec 4, 2014
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Western New York State
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Test Center
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All mobs or certain mobs?

If all mobs, then basecreature is the best place, if certain mobs, then in the individual creature's script maybe, or create a new class of creature with hued names, and use that class in xml