I dont have access to the c#, just the xml. There are two diff archery buttes, one will raise your skill to a props setting. This one allows you to shoot it and not only gain skill but it keeps score. when you hit bullseye it spits out a message in system message. I would like the spawner to spawn when this happens. As of now, i dont care for the bullseye thing, just would like to know what the entry command for xml to read system messages like razor does.
I have been at this a very long time, but never thought about using system messages to trigger a spawner.
[doublepost=1477171622][/doublepost]this is the part of the c#for the archery butte where it says bullseye
case 0: PublicOverheadMessage(MessageType.Regular, 0x3B2, true, String.Format("{0} robinhoods another arrow in the bullseye!", from.Name)); break;
case 1: PublicOverheadMessage(MessageType.Regular, 0x3B2, true, String.Format("{0} robinhoods another arrow in the inner ring!", from.Name)); break;
case 2: PublicOverheadMessage(MessageType.Regular, 0x3B2, true, String.Format("{0} robinhoods another arrow in the middle ring.", from.Name)); break;
case 3: PublicOverheadMessage(MessageType.Regular, 0x3B2, true, String.Format("{0} robinhoods another arrow in the outer ring.", from.Name)); break;
}