- Requirements
- servuo 57
Simply drop both scripts into custom scripts...
Build your prefabs using movable objects is key. The objects must be movable in order to be recorded into the prefab file. Once the prefab is ready its saved with a name chosen by you to \prefabs\ where the gump will then list it as a button. The gump will dynamically grow as more and more prefabs are created.
Directions...
1. Build using moveable objects only.
2. Activate the [copy command.
3. Click the northwest corner of your prefab.
4. Click the southeast corner of your prefab.
5. Type in a custom name (only 10 letters show up in the gump) hit enter to save the prefab.
6. Activate the [prefabgump command.
7. Click at the furthest northwest point. (probably not optimal I would prefer the opposite but I'm not a coder)
Build your prefabs using movable objects is key. The objects must be movable in order to be recorded into the prefab file. Once the prefab is ready its saved with a name chosen by you to \prefabs\ where the gump will then list it as a button. The gump will dynamically grow as more and more prefabs are created.
Directions...
1. Build using moveable objects only.
2. Activate the [copy command.
3. Click the northwest corner of your prefab.
4. Click the southeast corner of your prefab.
5. Type in a custom name (only 10 letters show up in the gump) hit enter to save the prefab.
6. Activate the [prefabgump command.
7. Click at the furthest northwest point. (probably not optimal I would prefer the opposite but I'm not a coder)