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  1. LordFenris

    Factions implementation, latest ServUO and crash question

    I have a question. On our server based - to a large extent (but not only) on the last ServUO - in place of VvV we have implemented Factions together with Ethics (the server works in the Siege variant). The Factions themselves and the rest of the fixes seem okay. Everything we've tested so far...
  2. LordFenris

    XmlData and XmlSkill and current ServUO version

    Hello. I have a question for people still working with xmlspawner about some of the xmlspawner functions removed from the current version of ServUO. I am specifically referring to the functions indicated in the lines below that are currently not included in the ServUO github. Do any of you...
  3. LordFenris

    UOR Era, Classic Client and Fire Beetle

    On our second server in the UOR era, FireBeetle is not showing on the Classic client (although on the Enahced version of game there is no problem with this, just like on the EJ main server). Maybe some of you know similar problems and possibly its source?
  4. LordFenris

    Publish 57, core UOR and setskillbonuses option

    Friends. I found myself in a blind spot and I need the proverbial kick in the direction of the search. Recently, I have been exploring the Publish 57 coding in terms of core.UOR on the basis of which we put our second server. There are a lot of differences from the current EJ code, but most...
  5. LordFenris

    NPC purchase budget

    Hi All! I have a question about the solution of setting the NPC vendors a quota limit (renewable from time to time), up to what amount they would buy - in a given period - goods offered by players. After reaching this limit, the NPC would not offer to buy goods until the limit is renewed. I...
  6. LordFenris

    Publish 57 and Renaissance Era - display of item properites question

    Hello. For several days we have been working with a group of friends on the second WarCry UO server but in the T2A and Reinassance convention with some of our additions. One of our goals is also to make it possible for players in this era to play through the Enhanced client. We have already...
  7. LordFenris

    New compilation mechanism and custom script advice request

    I am asking for advice from people experienced in ServUO. With the new server build engine mechanism (compilator), we encountered numerous problems with custom files - which had not occurred before. I mean the current state # 4835 - compared to the version before the compiler mechanics changes...
  8. LordFenris

    Shields and fast durability lost

    I have a kindly request to look at the durability drops on shields. From what I can see in the basearmor there are code to determine the speed of the decrease in durability of the armor, but in the baseshield I have not noticed a similar one (unless there is a record of the connection between...
  9. LordFenris

    NPC type change on xmlspawners.

    Do you remember the command to exchange one type of NPC for another on xmlspawners (all at once) - e.g. peasant --> escortablepeasant? Many thanks for each advice.
  10. LordFenris

    Old faction system question and asking for opinions

    @Tasanar @Dexter_Lexia @Argalep @Milva @JGreen @Falkor @Ravenwolfe I have a short question about the old faction system. Because I know, we can still turn it on our emu. Our shard is very much based on Siege Ruleset and many people remember factions with nostalgia. However, I have a question...
  11. LordFenris

    Champion Spawns restart timer and Valor

    I would like to retain the option of activating champion spawns via Valor but excluding spawns in Lost Lands (or part of them). Alternatively, configure the option to delay the restart of the champions (between its execution) so that players cannot bypass waiting time via Valor in Lost Lands (or...
  12. LordFenris

    Chmapion Spawns delay question

    I would like to retain the option of activating champion spawns via Valor but excluding spawns in Lost Lands (or part of them). Alternatively, configure the option to delay the restart of the champions (between its execution) so that players cannot bypass waiting time via Valor in Lost Lands (or...
  13. LordFenris

    New Magincia Bazaar house lots lottery expired

    I noticed that within the new Magincia market, lotteries for houses are constantly inactive (expired). Next I found the following line in lotto scripts public static readonly bool AutoResetLotto = false; Will changing the entry to "true" cause the lottery to be automatically renewed after the...
  14. LordFenris

    Account IP limit decrease and cap effect

    I noticed an interesting thing. Interesting enough that I found it worth noting. If, for example, I have an IP account limit set on the server (for example 5 accounts), account/config.cfg # Number of accounts allowed to be created from a single IP address AccountsPerIp=5 and then this limit...
  15. LordFenris

    Silver Serpent Speed & Stygian Abyss exploration movie

    ServUO Silver Serpent crawls quite quickly. On OSI its speed is moderate. Below is a large movie with OSI, in which there is a visible silver serpent. It includes full exploration of Stygian Abyss - I think that it is useful for possible corrections of spawns in this region
  16. LordFenris

    Old bounty hunters system - help request

    I warmly welcome. I strive to improve the functionality of the cassic bulletin board (I do not mean those produced by the players) in such a way that it is displayed in the enhanced client version. Currently created by GM bulletin board does not respond to click in Enhanced version. I noticed...
  17. LordFenris

    Xmlspawner deactivation (smartspawning) test range

    I would ask for information on the maximum distance in which xmlspawner verifies the presence of a player in the area - before spawner deactivation. Xmlspawner has a mechanism (smartspawning - if remember good) that deactivates the spawner when there is no player nearby. On the other hand - in...
  18. LordFenris

    Reptallon control slots

    http://www.uoguide.com/Reptalon https://stratics.com/threads/finally-pulled-a-2-slot-reptalon.388371/ UO Guide wrote about 3 control slots (last site modification - 6 August 2017) Stratics forum- 2-4 slots Current ServUO - 4 slots Is the diversity of the number of slots required for this animal...
  19. LordFenris

    Grizzly Bedlam problems

    Hello We noticed on our server a strange problem with the introduction to Grizzlie in Bedlam. Despite the required quests - the player receives a message that Grizzlie is summoned by someone (from at least a week - it does not change)
  20. LordFenris

    Harvest when use circle of transparency option is enabled

    Hmmm As I see on 2D and Enhanced Client a character can not use axes for cutting trees (he receives a message - You cant use an axe on that) , if is close to tree with active use circle of transparency option. Without this option cutting works fine :) From what I remember when I played OSI - and...

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