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  1. Vrark

    Devil's Mask 2

    You can find the program here. :)
  2. Vrark

    Devil's Mask 2

    Thanks for the info! I will have to look into this some more. I might be able to use a similar approach even with my Blender renders. I don’t know if you have seen it, but someone on here has made a small program that takes PNG files, and lets you easily place them on a grid, and then save them...
  3. Vrark

    OSI plant replacements

    They look great, and fits the UO style well! At first I thought they were from Arcanum, as the style is very similar. I am not familiar with the game you have these from, but it looks like it is only the plants that can be used in UO, as the objects etc. doesn’t have the same perspective. It’s...
  4. Vrark

    Devil's Mask 2

    Interesting. I did not know you could do that. I have been using Blender, and set my camera to orthographic perspective. But a lot of the renders comes out with black outlines on them. I might have to try your approach.
  5. Vrark

    Devil's Mask 2

    I see. How do you render them? Are you using Blender, or some other 3D software?
  6. Vrark

    Devil's Mask 2

    I have been browsing through your creations, and they are really nice! I was wondering how you go about making them? They look like 3D renders, but are you rendering them yourself, or are they cutouts from screnshots? The reason I ask is that I am rendering art myself, and it's always good to...
  7. Vrark

    Rendered sprites

    Thank you! :)
  8. Vrark

    Rendered sprites

    Unfortunately I don't have any assets that could work as those you describe. :(
  9. Vrark

    Rendered sprites

    Thank you very much! :D
  10. Vrark

    Rendered sprites

    Vrark updated Rendered sprites with a new update entry: Updated to version 2.2 Read the rest of this update entry...
  11. Vrark

    Art Rendered sprites - Updated to version 2.2

    This update adds over 600 new sprites. In this version you will find both medieval and modern/sci-fi themed renders. For now, the sprites are still divided into several archives, but I am working on sorting them, and once I am done, the newer versions will include the old sprites as well. I...
  12. Vrark

    Animations Lights

    Looking great! :D
  13. Vrark

    Rendered sprites

    Vrark updated Rendered sprites with a new update entry: Updated to version 2.1 Read the rest of this update entry...
  14. Vrark

    Art Rendered sprites - Updated to version 2.1

    I'm finally ready to release a new version of the rendered sprites. The project is getting so large that from now on I will have to link to a Mega folder. If this causes you any issues, please let me know! These haven't all been tested inside the game, but I did run a batch script to remove all...
  15. Vrark

    Rendered sprites

    Vrark updated Rendered sprites with a new update entry: Renders for version 2.1 Read the rest of this update entry...
  16. Vrark

    Art Rendered sprites - Renders for version 2.1

    I've been working hard on the next version, and as of now I have 785 sprites sitting in my render folder waiting to be processed. Here is a preview of some of the new sprites: I am not sure when I will release the next version, as I really want to finish rendering the models I already...
  17. Vrark

    Creating UO sprites with Daz Studio and Blender

    Vrark submitted a new resource: Creating UO sprites with Daz Studio and Blender - Daz Studio to Blender to Fiddler workflow Read more about this resource...
  18. Vrark

    Art Creating UO sprites with Daz Studio and Blender

    After I posted my ongoing sprite project (which can be found here) I was asked to do a tutorial on the whole process of getting models from Daz Studio into Blender, rendering them and finally placing them in Fiddler. Programs/scipts I am using for this: Daz studio - a program mostly used to...
  19. Vrark

    Rendered sprites

    For anyone interested, here is my Blender scene that I am working with.
  20. Vrark

    Rendered sprites

    Vrark updated Rendered sprites with a new update entry: Updated to version 2.0 Read the rest of this update entry...

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