lilezek
Initiate
I have followed the steps in https://www.servuo.com/threads/tutorial-free-aws-ec2-shard-on-debian.14340/
After hosting a copy of ServUO in a Ubuntu EC2 instance, I started seeing that GMs doing teleports would get their clients frozen.
This doesn't happen if I host the same copy locally, either in Windows or in a Ubuntu local machine.
These are the ways I can reproduce this issue:
Does anyone have a rough idea of why this may happen? Or info on how can I debug this behaviour to find out?
I have the feeling that the EC2 instance is somehow failing to route all the traffic, but I have absolutely no idea and I don't know where to beging.
After hosting a copy of ServUO in a Ubuntu EC2 instance, I started seeing that GMs doing teleports would get their clients frozen.
This doesn't happen if I host the same copy locally, either in Windows or in a Ubuntu local machine.
These are the ways I can reproduce this issue:
- GM teleporting fast moving around the world.
- Sometimes it takes only one teleport to happen, even if the player is not GM.
- Sailing in general.
- Having a macro that tries to move items too fast. This may happen by accident and it kills the client.
Does anyone have a rough idea of why this may happen? Or info on how can I debug this behaviour to find out?
I have the feeling that the EC2 instance is somehow failing to route all the traffic, but I have absolutely no idea and I don't know where to beging.